ishhh
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@@ -21,7 +21,7 @@ public:
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void Init();
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void Feed(const netprot::Output out);
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void Render(TextureAtlas& atlas, Shader& shader, Transformation tran, float elapsedTime);
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void Render(TextureAtlas& atlas, Shader& shader, Transformation tran, float elapsedTime, Player& camera);
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bool LoadTexture(Texture& texture, const std::string& filename, bool useMipmaps, bool stopOnError);
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void SetPosition(Vector3f pos) { m_position = pos; }
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