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		| @@ -42,7 +42,7 @@ void Array3d<T>::Set(int x, int y, int z, T type) { | ||||
|  | ||||
| template <class T> | ||||
| T Array3d<T>::Get(int x, int y, int z) const { return m_array[To1dIndex(x, y, z)]; } | ||||
|  | ||||
|         | ||||
| template <class T> | ||||
| void Array3d<T>::Reset(T type) { | ||||
|     for (int i = 0; i < m_x * m_y * m_z; ++i) | ||||
|   | ||||
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