Remaniement du HUD. TOUT est scalable aux dimensions du game window. % de vie ajouté. Font size multipliable.
This commit is contained in:
@@ -20,12 +20,12 @@
|
||||
#define SRV_ADDR "127.0.0.1"
|
||||
#define COUNTDOWN 300
|
||||
|
||||
#define BASE_WIDTH 1920
|
||||
#define BASE_HEIGHT 1080
|
||||
#define BASE_WIDTH 1600
|
||||
#define BASE_HEIGHT 900
|
||||
|
||||
#define TEXTURE_PATH "./media/textures/"
|
||||
#define SHADER_PATH "./media/shaders/"
|
||||
#define AUDIO_PATH "./media/audio/"
|
||||
#define CHUNK_PATH "./media/chunks/"
|
||||
#define TEXTURE_PATH "./media/textures/"
|
||||
#define SHADER_PATH "./media/shaders/"
|
||||
#define AUDIO_PATH "./media/audio/"
|
||||
#define CHUNK_PATH "./media/chunks/"
|
||||
|
||||
#endif // DEFINE_H__
|
||||
|
Reference in New Issue
Block a user