Timer iznogoud.
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@@ -99,7 +99,7 @@ private:
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BlockInfo* m_blockinfo[BTYPE_LAST];
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BoostInfo* m_boostinfo[BTYPE_BOOST_LAST];
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GameState m_gamestate = GameState::SPLASH;
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GameState m_gamestate = GameState::PLAY;
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Shader m_shader01;
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