diff --git a/SQCSim2021/remoteplayer.cpp b/SQCSim2021/remoteplayer.cpp index 68db0d2..03bd101 100644 --- a/SQCSim2021/remoteplayer.cpp +++ b/SQCSim2021/remoteplayer.cpp @@ -116,8 +116,9 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr float angle = angleRemote.Dot(angleCam); int index = 0; - //angle = -angle; + angle = -angle; Vector3f side = angleRemote.Cross(angleCam); + side = -side; static float time = 0.f; static bool Shooting = false;