Push menu pause fonctionnel
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@@ -73,6 +73,8 @@ private:
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void SetPlayerUsername(float elapsedTime);
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void SetServerAddress(float elapsedTime);
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void DisplayPauseMenu(float elapsedTime);
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void DisplayOptionsMenu();
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void DisplayAudioMenu(float centerX, float centerY);
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void DisplayGraphicsMenu(float centerX, float centerY);
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@@ -138,6 +140,9 @@ private:
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Texture m_textureCheck;
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Texture m_textureChecked;
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Texture m_texturePauseResume;
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Texture m_texturePauseMainMenu;
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Texture m_textureOptAudio;
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Texture m_textureOptBack;
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Texture m_textureOptGameplay;
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