changement de la grosseur du texte
les touches K et L pour faire afficher du texte
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		| @@ -20,8 +20,8 @@ | ||||
| #define SRV_ADDR "127.0.0.1" | ||||
| #define COUNTDOWN 300 | ||||
|  | ||||
| #define BASE_WIDTH 640 | ||||
| #define BASE_HEIGHT 480 | ||||
| #define BASE_WIDTH 1920 | ||||
| #define BASE_HEIGHT 1080 | ||||
|  | ||||
| #define TEXTURE_PATH        "./media/textures/" | ||||
| #define SHADER_PATH		    "./media/shaders/" | ||||
|   | ||||
| @@ -163,7 +163,7 @@ void Engine::DisplayNotification(std::string message) { | ||||
| // Add a method to process the notification queue | ||||
| void Engine::ProcessNotificationQueue() { | ||||
| 	m_textureFont.Bind(); | ||||
| 	float scale = GetScale() / 2.0f; | ||||
| 	float scale = GetScale(); | ||||
| 	unsigned int xOffset = Width() - Width() * 0.26; | ||||
| 	unsigned int yOffset = Height() - (Height() / 2.2); | ||||
|  | ||||
|   | ||||
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