heum well

This commit is contained in:
MarcEricMartel
2023-11-06 17:59:57 -05:00
parent 253e49b1cc
commit bc1f4f750b
6 changed files with 70 additions and 30 deletions

View File

@@ -47,19 +47,19 @@ PlayerInfo* Connection::getInfo() const { return (PlayerInfo*)&m_playinfo; }
sockaddr_in* Connection::getAddr() const { return (sockaddr_in*)&m_addr; }
void Connection::getPacks() {
void Connection::getPacks(SOCKET sock) {
std::vector<char*> lsPck;
Input in;
while (true) {
lsPck = recvPacksFrom(m_sock, m_buf, m_addr);
lsPck = recvPacksFrom(sock, &m_buf, m_addr);
for (auto& pck : lsPck) {
uint32_t bsize = m_buf->len - (pck - m_buf->ptr);
uint32_t bsize = m_buf.len - (pck - m_buf.ptr);
switch (netprot::getType(pck, 1)) {
using enum netprot::PACKET_TYPE;
case INPUT:
if (Deserialize(&in, pck, &bsize))
m_input_manifest.insert({ in.timestamp, in });
m_input_manifest[in.timestamp] = in;
break;
default: break;
}
@@ -68,7 +68,17 @@ void Connection::getPacks() {
}
}
std::thread Connection::Start(){ return std::thread(getPacks); }
void Connection::sendPacks(SOCKET sock, std::unordered_map<uint64_t, Connection*> conns) {
while (m_last_out < m_output_manifest.size()) {
Output out = m_output_manifest.at(m_last_out++);
for (auto& [key, conn] : conns) {
if (m_playinfo.id == conn->GetHash(true))
continue;
sendPackTo<Output>(sock, &out, &m_bufout, conn->getAddr());
}
}
}
void Connection::Run(World* world) {
Input in, last;
@@ -78,17 +88,27 @@ void Connection::Run(World* world) {
if (m_input_manifest.size() < 2)
return;
in = m_input_manifest.at(m_input_manifest.size());
last = m_input_manifest.at(m_input_manifest.size() - 1);
while (m_last_in < m_input_manifest.size()) {
in = m_input_manifest.at(m_last_in + 1);
last = m_input_manifest.at(m_last_in);
el = (float)(in.timestamp - last.timestamp) / 1000.;
el = (float)(in.timestamp - last.timestamp) / 1000.;
player.get()->SetDirection(in.direction);
player.get()->ApplyPhysics(player.get()->GetInput(in.keys.forward,
in.keys.backward,
in.keys.left,
in.keys.right,
in.keys.jump, false, el), world, el);
player.get()->SetDirection(in.direction);
player.get()->ApplyPhysics(player.get()->GetInput(in.keys.forward, in.keys.backward, in.keys.left, in.keys.right, in.keys.jump, false, el), world, el);
out.position = player.get()->GetPosition();
out.direction = in.direction;
out.timestamp = in.timestamp;
out.id = m_playinfo.id;
out.position = player.get()->GetPosition();
out.direction = in.direction;
out.timestamp = in.timestamp;
m_output_manifest[out.timestamp] = out;
++m_last_in;
}
}
void Connection::CleanInputManifest(Timestamp time) {