barre de vie
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@@ -43,6 +43,7 @@ private:
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bool LoadTexture(Texture& texture, const std::string& filename, bool useMipmaps = true, bool stopOnError = true);
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void InstantDamage();
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void SystemNotification(std::string systemLog);
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void KillNotification(Player killer, Player killed);
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void DisplayNotification(std::string message);
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@@ -83,6 +84,8 @@ private:
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int m_renderCount = 0;
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int m_countdown = COUNTDOWN;
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bool m_damage = false;
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bool m_wireframe = false;
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bool m_isSkybox = true;
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bool m_block = false;
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