Ajouts textures et blend.
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@@ -30,7 +30,10 @@ private:
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Texture m_textureFloor;
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Texture m_textureSkybox;
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Texture m_textureCube;
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Texture m_textureCube1;
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Texture m_textureCube2;
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Texture m_textureCube3;
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Texture m_textureCube4;
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Player m_player = Player(Vector3f(0, 0, 0));
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@@ -38,6 +41,7 @@ private:
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bool m_keyA = false;
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bool m_keyS = false;
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bool m_keyD = false;
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bool m_keylshift = false;
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bool m_keySpace = false;
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};
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