diff --git a/SQCSim2021/engine.cpp b/SQCSim2021/engine.cpp index 116f9b1..27d4136 100644 --- a/SQCSim2021/engine.cpp +++ b/SQCSim2021/engine.cpp @@ -1406,7 +1406,7 @@ void Engine::Render(float elapsedTime) { if (m_syncs.count(sync.timestamp)) { Sync comp = m_syncs[sync.timestamp]; - m_player.InflictDamage(sync.hp - comp.hp); + //m_player.InflictDamage(sync.hp - comp.hp); Vector3f diff = sync.position - comp.position;