Modifications dans Player
This commit is contained in:
@@ -11,7 +11,9 @@ Chunk* World::ChunkAt(float x, float y, float z) const {
|
||||
int cz = (int)z / CHUNK_SIZE_Z;
|
||||
|
||||
if (x < 0 || y < 0 || z < 0 ||
|
||||
x >= WORLD_SIZE_X * CHUNK_SIZE_X || z >= CHUNK_SIZE_Z * WORLD_SIZE_Y || y > CHUNK_SIZE_Y)
|
||||
x >= WORLD_SIZE_X * CHUNK_SIZE_X ||
|
||||
z >= CHUNK_SIZE_Z * WORLD_SIZE_Y ||
|
||||
y > CHUNK_SIZE_Y)
|
||||
return 0;
|
||||
|
||||
return m_chunks.Get(cx, cz);
|
||||
@@ -36,3 +38,44 @@ BlockType World::BlockAt(const Vector3f& pos, BlockType defaultBlockType) const
|
||||
return BlockAt(pos.x, pos.y, pos.z, defaultBlockType);
|
||||
}
|
||||
|
||||
void World::TransposeWorld(Player& player) {
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
|
||||
if (player.GetPosition().x > (WORLD_SIZE_X * CHUNK_SIZE_X) * .66f) ++x;
|
||||
else if (player.GetPosition().x < (WORLD_SIZE_X * CHUNK_SIZE_X) * .33f) --x;
|
||||
if (player.GetPosition().z > (WORLD_SIZE_Y * CHUNK_SIZE_Z) * .66f) ++y;
|
||||
else if (player.GetPosition().z < (WORLD_SIZE_Y * CHUNK_SIZE_Z) * .33f) --y;
|
||||
|
||||
if (!x && !y) return;
|
||||
|
||||
if (x != 0)
|
||||
for (int ay = 0; ay < WORLD_SIZE_Y; ++ay)
|
||||
for (int ax = 0; ax < abs(x); ++ay)
|
||||
if (ChunkAt(x < 0 ? (WORLD_SIZE_X - 1 - ax) * WORLD_SIZE_X : ax, 1, ay * WORLD_SIZE_Y))
|
||||
m_tbDeleted.push_back(std::move(m_chunks.Get(x < 0? WORLD_SIZE_X - 1 - ax: ax, ay)));
|
||||
if (y != 0)
|
||||
for (int ax = 0; ax < WORLD_SIZE_X; ++ax)
|
||||
for (int ay = 0; ay < abs(y); ++ay)
|
||||
if (ChunkAt(ax * WORLD_SIZE_X , 1, y < 0 ? (WORLD_SIZE_Y - 1 - ay) * WORLD_SIZE_Y : ay))
|
||||
m_tbDeleted.push_back(std::move(m_chunks.Get(ax, y < 0 ? WORLD_SIZE_Y - 1 - ay: ay)));
|
||||
|
||||
for (int ax = 0; ax < WORLD_SIZE_X; ++ax)
|
||||
for (int ay = 0; ay < WORLD_SIZE_Y; ++ay)
|
||||
if (ax + x < WORLD_SIZE_X && ax + x > 0 &&
|
||||
ay + y < WORLD_SIZE_Y && ay + y > 0)
|
||||
m_chunks.Set(x > 0? ax: ax + x, y > 0? ay: ay + y,
|
||||
m_chunks.Get(x < 0 ? ax : ax + x, y < 0 ? ay : ay + y));
|
||||
if (x != 0)
|
||||
for (int ay = 0; ay < WORLD_SIZE_Y; ++ay)
|
||||
for (int ax = 0; ax < abs(x); ++ay)
|
||||
m_chunks.Set(x > 0 ? WORLD_SIZE_X - 1 - ax : ax, ay, nullptr);
|
||||
if (y != 0)
|
||||
for (int ax = 0; ax < WORLD_SIZE_X; ++ax)
|
||||
for (int ay = 0; ay < abs(y); ++ay)
|
||||
m_chunks.Set(ax, y > 0 ? WORLD_SIZE_Y - 1 - ay : ay, nullptr);
|
||||
|
||||
m_center[0] += x; m_center[1] += y;
|
||||
player.Transpose(x, y);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user