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@@ -52,7 +52,7 @@ private:
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Shader m_shader01;
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Audio m_audio = Audio(AUDIO_PATH "music01.wav");
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Player m_player = Player(Vector3f(64, 64, 64));
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Player m_player = Player(Vector3f(64, 34, 64));
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bool m_keyW = false;
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bool m_keyA = false;
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