Fix pour resize dynamique de la fenetre de jeu (positionnement et scalaires).

Fix pour le maudit F10-fullscreen
This commit is contained in:
mduval76
2023-10-31 11:11:14 -04:00
parent eed8f5f04a
commit 9dd2e1b821
5 changed files with 157 additions and 145 deletions

View File

@@ -38,8 +38,6 @@ public:
virtual void MouseReleaseEvent(const MOUSE_BUTTON &button, int x, int y);
private:
std::pair<float, float> GetScale() const;
int GetFps(float elapsedTime) const;
int GetCountdown(float elapsedTime);
@@ -100,6 +98,8 @@ private:
float m_scale;
float m_time = 0;
float m_time_SplashScreen = 0;
float m_titleX = 0;
float m_titleY = 0;
float m_Width = 0;
float m_Height = 0;