From 9bb8b1c9e5817d058721583d92908288f4fb4854 Mon Sep 17 00:00:00 2001 From: Rynort Date: Mon, 27 Nov 2023 02:57:22 -0500 Subject: [PATCH] Ajout de la page Option Pas de bouton encore --- SQCSim2021/engine.cpp | 5 +++-- SQCSim2021/engine.h | 1 + 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/SQCSim2021/engine.cpp b/SQCSim2021/engine.cpp index 375c361..20caecf 100644 --- a/SQCSim2021/engine.cpp +++ b/SQCSim2021/engine.cpp @@ -292,7 +292,7 @@ void Engine::DrawOption() glMatrixMode(GL_MODELVIEW); glPushMatrix(); - MenuOptionsTexture.Bind(); + MenuBGTexture.Bind(); glLoadIdentity(); glBegin(GL_QUADS); glTexCoord2f(0, 0); @@ -434,6 +434,7 @@ void Engine::LoadResource() { LoadTexture(MenuTitleTexture, TEXTURE_PATH "BrouillonbackgroundMenu.png"); LoadTexture(MenuBGTexture, TEXTURE_PATH "BrouillonbackgroundMenu.png"); + LoadTexture(MenuBGOptionTexture, TEXTURE_PATH "BrouillonbackgroundMenu.png"); LoadTexture(SplachScreenTexture, TEXTURE_PATH "sc2.png"); LoadTexture(MenuQuitTexture, MENU_ITEM_PATH "BasicQuit.png"); LoadTexture(MenuOptionsTexture, MENU_ITEM_PATH "test.png"); @@ -1173,7 +1174,7 @@ void Engine::Render(float elapsedTime) { } else if (m_gamestate == GameState::SINGLEMULTI) DisplaySingleOrMultiplayerMenu(); - else if (m_gamestate == GameState::MAIN_MENU) + else if (m_gamestate == GameState::OPTIONS) { DrawOption(); } diff --git a/SQCSim2021/engine.h b/SQCSim2021/engine.h index 15afb4c..389ea53 100644 --- a/SQCSim2021/engine.h +++ b/SQCSim2021/engine.h @@ -95,6 +95,7 @@ private: GameState m_gamestate = GameState::MAIN_MENU; Texture MenuTitleTexture; Texture MenuBGTexture; + Texture MenuBGOptionTexture; Texture MenuStartTexture; Texture MenuQuitTexture; Texture MenuOptionsTexture;