Poll McSocket
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@@ -2,6 +2,7 @@
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#define CONNECTOR_H__
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#include <stdlib.h>
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#include <unordered_map>
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#include "../SQCSim-common/netprotocol.h"
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#include "define.h"
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@@ -26,13 +27,13 @@ public:
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// void updateRemotePlayers(std::map<RemotePlayers> rplayers);
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std::map<uint64_t, netprot::PlayerInfo> m_players;
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std::unordered_map<uint64_t, netprot::PlayerInfo> m_players;
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private:
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#ifdef _WIN32
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WSADATA m_wsaData;
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#endif
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std::map<Timestamp, netprot::Input> m_inputmanifest;
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std::map<uint64_t, netprot::TeamInfo> m_teams;
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std::unordered_map<Timestamp, netprot::Input> m_inputmanifest;
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std::unordered_map<uint64_t, netprot::TeamInfo> m_teams;
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netprot::LoginInfo m_loginfo;
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netprot::GameInfo m_gameinfo;
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@@ -4,6 +4,7 @@
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#include <algorithm>
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#include <chrono>
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#include <cmath>
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#include <unordered_map>
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#include "../SQCSim-common/array2d.h"
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#include "../SQCSim-common/blockinfo.h"
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#include "../SQCSim-common/bullet.h"
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@@ -88,7 +89,7 @@ private:
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Bullet* m_bullets[MAX_BULLETS];
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std::map<uint64_t, Player*> m_players;
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std::unordered_map<uint64_t, Player*> m_players;
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netprot::Buffer m_buf;
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std::chrono::high_resolution_clock::time_point m_startTime;
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