M*SYNCs
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		| @@ -166,7 +166,8 @@ private: | ||||
|  | ||||
|     bool m_networkgame = false; | ||||
|     netprot::PlayerInfo m_pinfo; | ||||
|     RemotePlayer m_remotePlayer = RemotePlayer(netprot::PlayerInfo(),Vector3f(5.5f, CHUNK_SIZE_Y + 1.8f, 5.5f)); | ||||
|     std::unordered_map<uint64_t, netprot::Sync> m_syncs; | ||||
|     //RemotePlayer m_remotePlayer = RemotePlayer(netprot::PlayerInfo(),Vector3f(5.5f, CHUNK_SIZE_Y + 1.8f, 5.5f)); | ||||
|     std::string m_messageNotification = ""; | ||||
| }; | ||||
|  | ||||
|   | ||||
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