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		| @@ -35,3 +35,4 @@ BlockType World::BlockAt(float x, float y, float z, BlockType defaultBlockType) | ||||
| BlockType World::BlockAt(const Vector3f& pos, BlockType defaultBlockType) const { | ||||
|     return BlockAt(pos.x, pos.y, pos.z, defaultBlockType); | ||||
| } | ||||
|  | ||||
|   | ||||
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