Nouvelles textures.
This commit is contained in:
		| @@ -2,6 +2,7 @@ | ||||
| #define _PLAYER_H__ | ||||
| #include "vector3.h" | ||||
| #include "transformation.h" | ||||
| #include <cmath> | ||||
|  | ||||
| class Player { | ||||
| public: | ||||
| @@ -18,7 +19,14 @@ private: | ||||
| 	float m_accWS = 0; | ||||
| 	float m_accAD = 0; | ||||
| 	float m_accjmp = 0; | ||||
| 	float m_yrotrad = 0; | ||||
| 	float m_xrotrad = 0; | ||||
| 	bool jumped = false; | ||||
|  | ||||
| 	float m_topspeed = 20; | ||||
| 	float m_jumpheight = .4; | ||||
|  | ||||
| 	 | ||||
| }; | ||||
| #endif //_PLAYER_H__ | ||||
|  | ||||
|   | ||||
		Reference in New Issue
	
	Block a user