cleanup de fichiers en double
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@@ -3,7 +3,10 @@
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#include <algorithm>
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#include <cmath>
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#include "../SQCSim-common/array2d.h"
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#include "../SQCSim-common/blockinfo.h"
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#include "define.h"
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#include "bullet.h"
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#include "openglcontext.h"
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#include "texture.h"
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#include "transformation.h"
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@@ -13,10 +16,7 @@
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#include "skybox.h"
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#include "audio.h"
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#include "textureatlas.h"
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#include "blockinfo.h"
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#include "array2d.h"
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#include "world.h"
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#include "bullet.h"
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#include "connector.h"
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class Engine : public OpenglContext {
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