cleanup de fichiers en double
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@@ -30,3 +30,7 @@ void Bullet::Transpose(int& x, int& z) {
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m_startpos.x -= x * CHUNK_SIZE_X;
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m_startpos.z -= z * CHUNK_SIZE_Z;
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}
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Vector3f& Bullet::getPos() {
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return m_currentpos;
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}
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