push triste du quad qui marche pas
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@@ -61,6 +61,9 @@ private:
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void DrawHud(float elapsedTime, BlockType bloc);
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void PrintText(float x, float y, const std::string& t, float charSizeMultiplier = 1.0f);
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void RenderRemotePlayers(RemotePlayer& remoteplayer, float elapsedTime);
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Connector m_conn;
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Shader m_shader01;
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BlockInfo* m_blockinfo[BTYPE_LAST];
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@@ -104,6 +107,7 @@ private:
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Texture MenuOptionsTexture;
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Texture SplachScreenTexture;
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float m_scale;
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float m_time = 0;
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float m_time_SplashScreen = 0;
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