Push options resolution fonctionnels.
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@@ -49,6 +49,7 @@ private:
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bool StartMultiplayerGame();
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bool LoadTexture(Texture& texture, const std::string& filename, bool useMipmaps = true, bool stopOnError = true);
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void ChangeResolution(Resolution resolution);
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void InstantDamage();
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void SystemNotification(std::string systemLog);
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