Retrait du Reset() dans les constructeurs d'Array2d et Array3d
This commit is contained in:
		| @@ -25,11 +25,7 @@ private: | ||||
| }; | ||||
|  | ||||
| template <class T> | ||||
| Array2d<T>::Array2d(int x, int y) : m_x(x), m_y(y) { | ||||
|     m_array = new T[m_x * m_y]; | ||||
|  | ||||
|     Reset(BTYPE_AIR); | ||||
| } | ||||
| Array2d<T>::Array2d(int x, int y) : m_x(x), m_y(y) { m_array = new T[m_x * m_y]; } | ||||
|  | ||||
| template <class T> | ||||
| Array2d<T>::~Array2d() { delete[] m_array; } | ||||
|   | ||||
		Reference in New Issue
	
	Block a user