HALLELUJAH!
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		| @@ -81,45 +81,45 @@ void Chunk::AddBlockToMesh(VertexBuffer::VertexData* vd, int& count, BlockType b | ||||
|     int cx = x + m_posX * CHUNK_SIZE_X, cy = z + m_posY * CHUNK_SIZE_Z; | ||||
|  | ||||
|     if (y == CHUNK_SIZE_Y - 1 || GetBlock(x, y + 1, z) == BTYPE_AIR) {                      //  y | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X, y + 1.f, z + m_posY * CHUNK_SIZE_Z, .8f, .8f, .8f, u, v); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X, y + 1.f, z + m_posY * CHUNK_SIZE_Z + 1.f, .8f, .8f, .8f, u, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X + 1.f, y + 1.f, z + m_posY * CHUNK_SIZE_Z + 1.f, .8f, .8f, .8f, u + s, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X + 1.f, y + 1.f, z + m_posY * CHUNK_SIZE_Z, .8f, .8f, .8f, u + s, v); | ||||
|         vd[count++] = VertexBuffer::VertexData(x, y + 1.f, z, .8f, .8f, .8f, u, v); | ||||
|         vd[count++] = VertexBuffer::VertexData(x, y + 1.f, z + 1.f, .8f, .8f, .8f, u, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + 1.f, y + 1.f, z + 1.f, .8f, .8f, .8f, u + s, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + 1.f, y + 1.f, z, .8f, .8f, .8f, u + s, v); | ||||
|     } | ||||
|  | ||||
|     if (y == 0 || GetBlock(x, y - 1, z) == BTYPE_AIR) {                                     // -y | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X, y, z + m_posY * CHUNK_SIZE_Z + 1.f, .8f, .8f, .8f, u, v); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X, y, z + m_posY * CHUNK_SIZE_Z, .8f, .8f, .8f, u, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X + 1.f, y, z + m_posY * CHUNK_SIZE_Z, .8f, .8f, .8f, u + s, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X + 1.f, y, z + m_posY * CHUNK_SIZE_Z + 1.f, .8f, .8f, .8f, u + s, v); | ||||
|         vd[count++] = VertexBuffer::VertexData(x, y, z + 1.f, .8f, .8f, .8f, u, v); | ||||
|         vd[count++] = VertexBuffer::VertexData(x, y, z, .8f, .8f, .8f, u, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + 1.f, y, z, .8f, .8f, .8f, u + s, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + 1.f, y, z + 1.f, .8f, .8f, .8f, u + s, v); | ||||
|     } | ||||
|  | ||||
|     if (world->BlockAt(cx + 1, y, cy) == BTYPE_AIR) {                      //  x | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X + 1.f, y, z + m_posY * CHUNK_SIZE_Z, .9f, .9f, .9f, u, v); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X + 1.f, y + 1.f, z + m_posY * CHUNK_SIZE_Z, .9f, .9f, .9f, u, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X + 1.f, y + 1.f, z + m_posY * CHUNK_SIZE_Z + 1.f, .9f, .9f, .9f, u + s, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X + 1.f, y, z + m_posY * CHUNK_SIZE_Z + 1.f, .9f, .9f, .9f, u + s, v); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + 1.f, y, z, .9f, .9f, .9f, u, v); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + 1.f, y + 1.f, z, .9f, .9f, .9f, u, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + 1.f, y + 1.f, z + 1.f, .9f, .9f, .9f, u + s, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + 1.f, y, z + 1.f, .9f, .9f, .9f, u + s, v); | ||||
|     } | ||||
|  | ||||
|     if (world->BlockAt(cx - 1, y, cy) == BTYPE_AIR) {                                     // -x | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X, y + 1.f, z + m_posY * CHUNK_SIZE_Z + 1.f, .9f, .9f, .9f, u, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X, y + 1.f, z + m_posY * CHUNK_SIZE_Z, .9f, .9f, .9f, u + s, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X, y, z + m_posY * CHUNK_SIZE_Z, .9f, .9f, .9f, u + s, v); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X, y, z + m_posY * CHUNK_SIZE_Z + 1.f, .9f, .9f, .9f, u, v); | ||||
|         vd[count++] = VertexBuffer::VertexData(x, y + 1.f, z + 1.f, .9f, .9f, .9f, u, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x, y + 1.f, z, .9f, .9f, .9f, u + s, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x, y, z, .9f, .9f, .9f, u + s, v); | ||||
|         vd[count++] = VertexBuffer::VertexData(x, y, z + 1.f, .9f, .9f, .9f, u, v); | ||||
|     } | ||||
|  | ||||
|     if (world->BlockAt(cx, y, cy + 1) == BTYPE_AIR) {                      //  z | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X, y, z + m_posY * CHUNK_SIZE_Z + 1.f, 1.f, 1.f, 1.f, u, v); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X + 1.f, y, z + m_posY * CHUNK_SIZE_Z + 1.f, 1.f, 1.f, 1.f, u + s, v); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X + 1.f, y + 1.f, z + m_posY * CHUNK_SIZE_Z + 1.f, 1.f, 1.f, 1.f, u + s, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X, y + 1.f, z + m_posY * CHUNK_SIZE_Z + 1.f, 1.f, 1.f, 1.f, u, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x, y, z + 1.f, 1.f, 1.f, 1.f, u, v); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + 1.f, y, z + 1.f, 1.f, 1.f, 1.f, u + s, v); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + 1.f, y + 1.f, z + 1.f, 1.f, 1.f, 1.f, u + s, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x, y + 1.f, z + 1.f, 1.f, 1.f, 1.f, u, v + s); | ||||
|     } | ||||
|  | ||||
|     if (world->BlockAt(cx, y, cy - 1) == BTYPE_AIR) {                                     // -z | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X, y + 1.f, z + m_posY * CHUNK_SIZE_Z, 1.f, 1.f, 1.f, u, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X + 1.f, y + 1.f, z + m_posY * CHUNK_SIZE_Z, 1.f, 1.f, 1.f, u + s, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X + 1.f, y, z + m_posY * CHUNK_SIZE_Z, 1.f, 1.f, 1.f, u + s, v); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + m_posX * CHUNK_SIZE_X, y, z + m_posY * CHUNK_SIZE_Z, 1.f, 1.f, 1.f, u, v); | ||||
|         vd[count++] = VertexBuffer::VertexData(x, y + 1.f, z, 1.f, 1.f, 1.f, u, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + 1.f, y + 1.f, z, 1.f, 1.f, 1.f, u + s, v + s); | ||||
|         vd[count++] = VertexBuffer::VertexData(x + 1.f, y, z , 1.f, 1.f, 1.f, u + s, v); | ||||
|         vd[count++] = VertexBuffer::VertexData(x, y, z , 1.f, 1.f, 1.f, u, v); | ||||
|     } | ||||
| } | ||||
|  | ||||
|   | ||||
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