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		| @@ -2,6 +2,7 @@ | ||||
| #define _PLAYER_H__ | ||||
| #include "vector3.h" | ||||
| #include "transformation.h" | ||||
| #include "audio.h" | ||||
| #include <cmath> | ||||
|  | ||||
| class World; | ||||
| @@ -12,7 +13,7 @@ public: | ||||
| 	void TurnLeftRight(float value); | ||||
| 	void TurnTopBottom(float value); | ||||
| 	Vector3f GetInput(bool front, bool back, bool left, bool right, bool jump, bool dash, float elapsedTime); | ||||
| 	void ApplyPhysics(Vector3f input, World world, float elapsedTime); | ||||
| 	void ApplyPhysics(Vector3f input, World world, float elapsedTime, Audio* audio); | ||||
| 	void ApplyTransformation(Transformation& transformation, bool rel = true) const; | ||||
|  | ||||
| 	Vector3f GetPosition() const; | ||||
|   | ||||
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