Corrections fichiers pour avoir la version x86 fonctionnelle
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								SQCSim2021/external/sfml251-32/include/SFML/Window/Keyboard.hpp
									
									
									
									
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								SQCSim2021/external/sfml251-32/include/SFML/Window/Keyboard.hpp
									
									
									
									
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							| @@ -0,0 +1,232 @@ | ||||
| //////////////////////////////////////////////////////////// | ||||
| // | ||||
| // SFML - Simple and Fast Multimedia Library | ||||
| // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org) | ||||
| // | ||||
| // This software is provided 'as-is', without any express or implied warranty. | ||||
| // In no event will the authors be held liable for any damages arising from the use of this software. | ||||
| // | ||||
| // Permission is granted to anyone to use this software for any purpose, | ||||
| // including commercial applications, and to alter it and redistribute it freely, | ||||
| // subject to the following restrictions: | ||||
| // | ||||
| // 1. The origin of this software must not be misrepresented; | ||||
| //    you must not claim that you wrote the original software. | ||||
| //    If you use this software in a product, an acknowledgment | ||||
| //    in the product documentation would be appreciated but is not required. | ||||
| // | ||||
| // 2. Altered source versions must be plainly marked as such, | ||||
| //    and must not be misrepresented as being the original software. | ||||
| // | ||||
| // 3. This notice may not be removed or altered from any source distribution. | ||||
| // | ||||
| //////////////////////////////////////////////////////////// | ||||
|  | ||||
| #ifndef SFML_KEYBOARD_HPP | ||||
| #define SFML_KEYBOARD_HPP | ||||
|  | ||||
| //////////////////////////////////////////////////////////// | ||||
| // Headers | ||||
| //////////////////////////////////////////////////////////// | ||||
| #include <SFML/Window/Export.hpp> | ||||
|  | ||||
|  | ||||
| namespace sf | ||||
| { | ||||
| //////////////////////////////////////////////////////////// | ||||
| /// \brief Give access to the real-time state of the keyboard | ||||
| /// | ||||
| //////////////////////////////////////////////////////////// | ||||
| class SFML_WINDOW_API Keyboard | ||||
| { | ||||
| public: | ||||
|  | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     /// \brief Key codes | ||||
|     /// | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     enum Key | ||||
|     { | ||||
|         Unknown = -1, ///< Unhandled key | ||||
|         A = 0,        ///< The A key | ||||
|         B,            ///< The B key | ||||
|         C,            ///< The C key | ||||
|         D,            ///< The D key | ||||
|         E,            ///< The E key | ||||
|         F,            ///< The F key | ||||
|         G,            ///< The G key | ||||
|         H,            ///< The H key | ||||
|         I,            ///< The I key | ||||
|         J,            ///< The J key | ||||
|         K,            ///< The K key | ||||
|         L,            ///< The L key | ||||
|         M,            ///< The M key | ||||
|         N,            ///< The N key | ||||
|         O,            ///< The O key | ||||
|         P,            ///< The P key | ||||
|         Q,            ///< The Q key | ||||
|         R,            ///< The R key | ||||
|         S,            ///< The S key | ||||
|         T,            ///< The T key | ||||
|         U,            ///< The U key | ||||
|         V,            ///< The V key | ||||
|         W,            ///< The W key | ||||
|         X,            ///< The X key | ||||
|         Y,            ///< The Y key | ||||
|         Z,            ///< The Z key | ||||
|         Num0,         ///< The 0 key | ||||
|         Num1,         ///< The 1 key | ||||
|         Num2,         ///< The 2 key | ||||
|         Num3,         ///< The 3 key | ||||
|         Num4,         ///< The 4 key | ||||
|         Num5,         ///< The 5 key | ||||
|         Num6,         ///< The 6 key | ||||
|         Num7,         ///< The 7 key | ||||
|         Num8,         ///< The 8 key | ||||
|         Num9,         ///< The 9 key | ||||
|         Escape,       ///< The Escape key | ||||
|         LControl,     ///< The left Control key | ||||
|         LShift,       ///< The left Shift key | ||||
|         LAlt,         ///< The left Alt key | ||||
|         LSystem,      ///< The left OS specific key: window (Windows and Linux), apple (MacOS X), ... | ||||
|         RControl,     ///< The right Control key | ||||
|         RShift,       ///< The right Shift key | ||||
|         RAlt,         ///< The right Alt key | ||||
|         RSystem,      ///< The right OS specific key: window (Windows and Linux), apple (MacOS X), ... | ||||
|         Menu,         ///< The Menu key | ||||
|         LBracket,     ///< The [ key | ||||
|         RBracket,     ///< The ] key | ||||
|         Semicolon,    ///< The ; key | ||||
|         Comma,        ///< The , key | ||||
|         Period,       ///< The . key | ||||
|         Quote,        ///< The ' key | ||||
|         Slash,        ///< The / key | ||||
|         Backslash,    ///< The \ key | ||||
|         Tilde,        ///< The ~ key | ||||
|         Equal,        ///< The = key | ||||
|         Hyphen,       ///< The - key (hyphen) | ||||
|         Space,        ///< The Space key | ||||
|         Enter,        ///< The Enter/Return keys | ||||
|         Backspace,    ///< The Backspace key | ||||
|         Tab,          ///< The Tabulation key | ||||
|         PageUp,       ///< The Page up key | ||||
|         PageDown,     ///< The Page down key | ||||
|         End,          ///< The End key | ||||
|         Home,         ///< The Home key | ||||
|         Insert,       ///< The Insert key | ||||
|         Delete,       ///< The Delete key | ||||
|         Add,          ///< The + key | ||||
|         Subtract,     ///< The - key (minus, usually from numpad) | ||||
|         Multiply,     ///< The * key | ||||
|         Divide,       ///< The / key | ||||
|         Left,         ///< Left arrow | ||||
|         Right,        ///< Right arrow | ||||
|         Up,           ///< Up arrow | ||||
|         Down,         ///< Down arrow | ||||
|         Numpad0,      ///< The numpad 0 key | ||||
|         Numpad1,      ///< The numpad 1 key | ||||
|         Numpad2,      ///< The numpad 2 key | ||||
|         Numpad3,      ///< The numpad 3 key | ||||
|         Numpad4,      ///< The numpad 4 key | ||||
|         Numpad5,      ///< The numpad 5 key | ||||
|         Numpad6,      ///< The numpad 6 key | ||||
|         Numpad7,      ///< The numpad 7 key | ||||
|         Numpad8,      ///< The numpad 8 key | ||||
|         Numpad9,      ///< The numpad 9 key | ||||
|         F1,           ///< The F1 key | ||||
|         F2,           ///< The F2 key | ||||
|         F3,           ///< The F3 key | ||||
|         F4,           ///< The F4 key | ||||
|         F5,           ///< The F5 key | ||||
|         F6,           ///< The F6 key | ||||
|         F7,           ///< The F7 key | ||||
|         F8,           ///< The F8 key | ||||
|         F9,           ///< The F9 key | ||||
|         F10,          ///< The F10 key | ||||
|         F11,          ///< The F11 key | ||||
|         F12,          ///< The F12 key | ||||
|         F13,          ///< The F13 key | ||||
|         F14,          ///< The F14 key | ||||
|         F15,          ///< The F15 key | ||||
|         Pause,        ///< The Pause key | ||||
|  | ||||
|         KeyCount,     ///< Keep last -- the total number of keyboard keys | ||||
|  | ||||
|         // Deprecated values: | ||||
|  | ||||
|         Dash      = Hyphen,       ///< \deprecated Use Hyphen instead | ||||
|         BackSpace = Backspace,    ///< \deprecated Use Backspace instead | ||||
|         BackSlash = Backslash,    ///< \deprecated Use Backslash instead | ||||
|         SemiColon = Semicolon,    ///< \deprecated Use Semicolon instead | ||||
|         Return    = Enter         ///< \deprecated Use Enter instead | ||||
|     }; | ||||
|  | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     /// \brief Check if a key is pressed | ||||
|     /// | ||||
|     /// \param key Key to check | ||||
|     /// | ||||
|     /// \return True if the key is pressed, false otherwise | ||||
|     /// | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     static bool isKeyPressed(Key key); | ||||
|  | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     /// \brief Show or hide the virtual keyboard | ||||
|     /// | ||||
|     /// Warning: the virtual keyboard is not supported on all | ||||
|     /// systems. It will typically be implemented on mobile OSes | ||||
|     /// (Android, iOS) but not on desktop OSes (Windows, Linux, ...). | ||||
|     /// | ||||
|     /// If the virtual keyboard is not available, this function does | ||||
|     /// nothing. | ||||
|     /// | ||||
|     /// \param visible True to show, false to hide | ||||
|     /// | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     static void setVirtualKeyboardVisible(bool visible); | ||||
| }; | ||||
|  | ||||
| } // namespace sf | ||||
|  | ||||
|  | ||||
| #endif // SFML_KEYBOARD_HPP | ||||
|  | ||||
|  | ||||
| //////////////////////////////////////////////////////////// | ||||
| /// \class sf::Keyboard | ||||
| /// \ingroup window | ||||
| /// | ||||
| /// sf::Keyboard provides an interface to the state of the | ||||
| /// keyboard. It only contains static functions (a single | ||||
| /// keyboard is assumed), so it's not meant to be instantiated. | ||||
| /// | ||||
| /// This class allows users to query the keyboard state at any | ||||
| /// time and directly, without having to deal with a window and | ||||
| /// its events. Compared to the KeyPressed and KeyReleased events, | ||||
| /// sf::Keyboard can retrieve the state of a key at any time | ||||
| /// (you don't need to store and update a boolean on your side | ||||
| /// in order to know if a key is pressed or released), and you | ||||
| /// always get the real state of the keyboard, even if keys are | ||||
| /// pressed or released when your window is out of focus and no | ||||
| /// event is triggered. | ||||
| /// | ||||
| /// Usage example: | ||||
| /// \code | ||||
| /// if (sf::Keyboard::isKeyPressed(sf::Keyboard::Left)) | ||||
| /// { | ||||
| ///     // move left... | ||||
| /// } | ||||
| /// else if (sf::Keyboard::isKeyPressed(sf::Keyboard::Right)) | ||||
| /// { | ||||
| ///     // move right... | ||||
| /// } | ||||
| /// else if (sf::Keyboard::isKeyPressed(sf::Keyboard::Escape)) | ||||
| /// { | ||||
| ///     // quit... | ||||
| /// } | ||||
| /// \endcode | ||||
| /// | ||||
| /// \see sf::Joystick, sf::Mouse, sf::Touch | ||||
| /// | ||||
| //////////////////////////////////////////////////////////// | ||||
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