Corrections fichiers pour avoir la version x86 fonctionnelle
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								SQCSim2021/external/sfml251-32/include/SFML/System/NativeActivity.hpp
									
									
									
									
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							| @@ -0,0 +1,62 @@ | ||||
| //////////////////////////////////////////////////////////// | ||||
| // | ||||
| // SFML - Simple and Fast Multimedia Library | ||||
| // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org) | ||||
| // | ||||
| // This software is provided 'as-is', without any express or implied warranty. | ||||
| // In no event will the authors be held liable for any damages arising from the use of this software. | ||||
| // | ||||
| // Permission is granted to anyone to use this software for any purpose, | ||||
| // including commercial applications, and to alter it and redistribute it freely, | ||||
| // subject to the following restrictions: | ||||
| // | ||||
| // 1. The origin of this software must not be misrepresented; | ||||
| //    you must not claim that you wrote the original software. | ||||
| //    If you use this software in a product, an acknowledgment | ||||
| //    in the product documentation would be appreciated but is not required. | ||||
| // | ||||
| // 2. Altered source versions must be plainly marked as such, | ||||
| //    and must not be misrepresented as being the original software. | ||||
| // | ||||
| // 3. This notice may not be removed or altered from any source distribution. | ||||
| // | ||||
| //////////////////////////////////////////////////////////// | ||||
|  | ||||
| #ifndef SFML_NATIVEACTIVITY_HPP | ||||
| #define SFML_NATIVEACTIVITY_HPP | ||||
|  | ||||
|  | ||||
| //////////////////////////////////////////////////////////// | ||||
| // Headers | ||||
| //////////////////////////////////////////////////////////// | ||||
| #include <SFML/System/Export.hpp> | ||||
|  | ||||
|  | ||||
| #if !defined(SFML_SYSTEM_ANDROID) | ||||
| #error NativeActivity.hpp: This header is Android only. | ||||
| #endif | ||||
|  | ||||
|  | ||||
| struct ANativeActivity; | ||||
|  | ||||
| namespace sf | ||||
| { | ||||
| //////////////////////////////////////////////////////////// | ||||
| /// \ingroup system | ||||
| /// \brief Return a pointer to the Android native activity | ||||
| /// | ||||
| /// You shouldn't have to use this function, unless you want | ||||
| /// to implement very specific details, that SFML doesn't | ||||
| /// support, or to use a workaround for a known issue. | ||||
| /// | ||||
| /// \return Pointer to Android native activity structure | ||||
| /// | ||||
| /// \sfplatform{Android,SFML/System/NativeActivity.hpp} | ||||
| /// | ||||
| //////////////////////////////////////////////////////////// | ||||
| SFML_SYSTEM_API ANativeActivity* getNativeActivity(); | ||||
|  | ||||
| } // namespace sf | ||||
|  | ||||
|  | ||||
| #endif // SFML_NATIVEACTIVITY_HPP | ||||
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