Corrections fichiers pour avoir la version x86 fonctionnelle
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							| @@ -0,0 +1,74 @@ | ||||
| //////////////////////////////////////////////////////////// | ||||
| // | ||||
| // SFML - Simple and Fast Multimedia Library | ||||
| // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org) | ||||
| // | ||||
| // This software is provided 'as-is', without any express or implied warranty. | ||||
| // In no event will the authors be held liable for any damages arising from the use of this software. | ||||
| // | ||||
| // Permission is granted to anyone to use this software for any purpose, | ||||
| // including commercial applications, and to alter it and redistribute it freely, | ||||
| // subject to the following restrictions: | ||||
| // | ||||
| // 1. The origin of this software must not be misrepresented; | ||||
| //    you must not claim that you wrote the original software. | ||||
| //    If you use this software in a product, an acknowledgment | ||||
| //    in the product documentation would be appreciated but is not required. | ||||
| // | ||||
| // 2. Altered source versions must be plainly marked as such, | ||||
| //    and must not be misrepresented as being the original software. | ||||
| // | ||||
| // 3. This notice may not be removed or altered from any source distribution. | ||||
| // | ||||
| //////////////////////////////////////////////////////////// | ||||
|  | ||||
| #ifndef SFML_GPUPREFERENCE_HPP | ||||
| #define SFML_GPUPREFERENCE_HPP | ||||
|  | ||||
|  | ||||
| //////////////////////////////////////////////////////////// | ||||
| /// Headers | ||||
| //////////////////////////////////////////////////////////// | ||||
| #include <SFML/Config.hpp> | ||||
|  | ||||
|  | ||||
| //////////////////////////////////////////////////////////// | ||||
| /// \file | ||||
| /// | ||||
| /// \brief File containing SFML_DEFINE_DISCRETE_GPU_PREFERENCE | ||||
| /// | ||||
| //////////////////////////////////////////////////////////// | ||||
|  | ||||
|  | ||||
| //////////////////////////////////////////////////////////// | ||||
| /// \def SFML_DEFINE_DISCRETE_GPU_PREFERENCE | ||||
| /// | ||||
| /// \brief A macro to encourage usage of the discrete GPU | ||||
| /// | ||||
| /// In order to inform the Nvidia/AMD driver that an SFML | ||||
| /// application could benefit from using the more powerful | ||||
| /// discrete GPU, special symbols have to be publicly | ||||
| /// exported from the final executable. | ||||
| /// | ||||
| /// SFML defines a helper macro to easily do this. | ||||
| /// | ||||
| /// Place SFML_DEFINE_DISCRETE_GPU_PREFERENCE in the | ||||
| /// global scope of a source file that will be linked into | ||||
| /// the final executable. Typically it is best to place it | ||||
| /// where the main function is also defined. | ||||
| /// | ||||
| //////////////////////////////////////////////////////////// | ||||
| #if defined(SFML_SYSTEM_WINDOWS) | ||||
|  | ||||
|     #define SFML_DEFINE_DISCRETE_GPU_PREFERENCE \ | ||||
|                 extern "C" __declspec(dllexport) unsigned long NvOptimusEnablement = 1; \ | ||||
|                 extern "C" __declspec(dllexport) unsigned long AmdPowerXpressRequestHighPerformance = 1; | ||||
|  | ||||
| #else | ||||
|  | ||||
|     #define SFML_DEFINE_DISCRETE_GPU_PREFERENCE | ||||
|  | ||||
| #endif | ||||
|  | ||||
|  | ||||
| #endif // SFML_GPUPREFERENCE_HPP | ||||
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