Corrections fichiers pour avoir la version x86 fonctionnelle
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								SQCSim2021/external/sfml251-32/examples/sockets/TCP.cpp
									
									
									
									
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								SQCSim2021/external/sfml251-32/examples/sockets/TCP.cpp
									
									
									
									
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							| @@ -0,0 +1,81 @@ | ||||
|  | ||||
| //////////////////////////////////////////////////////////// | ||||
| // Headers | ||||
| //////////////////////////////////////////////////////////// | ||||
| #include <SFML/Network.hpp> | ||||
| #include <iostream> | ||||
|  | ||||
|  | ||||
| //////////////////////////////////////////////////////////// | ||||
| /// Launch a server, wait for an incoming connection, | ||||
| /// send a message and wait for the answer. | ||||
| /// | ||||
| //////////////////////////////////////////////////////////// | ||||
| void runTcpServer(unsigned short port) | ||||
| { | ||||
|     // Create a server socket to accept new connections | ||||
|     sf::TcpListener listener; | ||||
|  | ||||
|     // Listen to the given port for incoming connections | ||||
|     if (listener.listen(port) != sf::Socket::Done) | ||||
|         return; | ||||
|     std::cout << "Server is listening to port " << port << ", waiting for connections... " << std::endl; | ||||
|  | ||||
|     // Wait for a connection | ||||
|     sf::TcpSocket socket; | ||||
|     if (listener.accept(socket) != sf::Socket::Done) | ||||
|         return; | ||||
|     std::cout << "Client connected: " << socket.getRemoteAddress() << std::endl; | ||||
|  | ||||
|     // Send a message to the connected client | ||||
|     const char out[] = "Hi, I'm the server"; | ||||
|     if (socket.send(out, sizeof(out)) != sf::Socket::Done) | ||||
|         return; | ||||
|     std::cout << "Message sent to the client: \"" << out << "\"" << std::endl; | ||||
|  | ||||
|     // Receive a message back from the client | ||||
|     char in[128]; | ||||
|     std::size_t received; | ||||
|     if (socket.receive(in, sizeof(in), received) != sf::Socket::Done) | ||||
|         return; | ||||
|     std::cout << "Answer received from the client: \"" << in << "\"" << std::endl; | ||||
| } | ||||
|  | ||||
|  | ||||
| //////////////////////////////////////////////////////////// | ||||
| /// Create a client, connect it to a server, display the | ||||
| /// welcome message and send an answer. | ||||
| /// | ||||
| //////////////////////////////////////////////////////////// | ||||
| void runTcpClient(unsigned short port) | ||||
| { | ||||
|     // Ask for the server address | ||||
|     sf::IpAddress server; | ||||
|     do | ||||
|     { | ||||
|         std::cout << "Type the address or name of the server to connect to: "; | ||||
|         std::cin  >> server; | ||||
|     } | ||||
|     while (server == sf::IpAddress::None); | ||||
|  | ||||
|     // Create a socket for communicating with the server | ||||
|     sf::TcpSocket socket; | ||||
|  | ||||
|     // Connect to the server | ||||
|     if (socket.connect(server, port) != sf::Socket::Done) | ||||
|         return; | ||||
|     std::cout << "Connected to server " << server << std::endl; | ||||
|  | ||||
|     // Receive a message from the server | ||||
|     char in[128]; | ||||
|     std::size_t received; | ||||
|     if (socket.receive(in, sizeof(in), received) != sf::Socket::Done) | ||||
|         return; | ||||
|     std::cout << "Message received from the server: \"" << in << "\"" << std::endl; | ||||
|  | ||||
|     // Send an answer to the server | ||||
|     const char out[] = "Hi, I'm a client"; | ||||
|     if (socket.send(out, sizeof(out)) != sf::Socket::Done) | ||||
|         return; | ||||
|     std::cout << "Message sent to the server: \"" << out << "\"" << std::endl; | ||||
| } | ||||
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