:godmode: ENFIN SANT-CALISSE DE CRISS
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@@ -33,7 +33,7 @@ void Renderer::RemoveChunk(int nbReduit)
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}
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void Renderer::RenderWorld(World* origin, int& rendercount, const Vector3f& player_pos, const Vector3f& player_dir, Transformation& world, Shader& shader, TextureAtlas& atlas) const {
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void Renderer::RenderWorld(World* origin, int& rendercount, const Vector3f& player_pos, const Vector3f& player_dir, Transformation world, Shader& shader, TextureAtlas& atlas) const {
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rendercount = 0;
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Vector3f angle;
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Vector3f cursor;
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