booster affiche
affiche simplement un carre rouge pour l'instant et ne se ramasse pas encore
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@@ -23,6 +23,7 @@
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#include "connector.h"
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#include "renderer.h"
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#include "remoteplayer.h"
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#include "booster.h"
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class Engine : public OpenglContext {
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@@ -74,6 +75,7 @@ private:
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World m_world = World();
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Renderer m_renderer = Renderer();
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Booster m_booster = Booster();
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Texture m_textureCrosshair;
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Texture m_textureFont;
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@@ -85,6 +87,8 @@ private:
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Texture m_textureMultiText;
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Texture m_textureTitle;
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TextureAtlas::TextureIndex texBoostHeal;
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Skybox m_skybox;
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Audio m_audio = Audio(AUDIO_PATH "start.wav");
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