booster affiche
affiche simplement un carre rouge pour l'instant et ne se ramasse pas encore
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		| @@ -23,6 +23,7 @@ | ||||
| #include "connector.h" | ||||
| #include "renderer.h" | ||||
| #include "remoteplayer.h" | ||||
| #include "booster.h" | ||||
|  | ||||
|  | ||||
| class Engine : public OpenglContext { | ||||
| @@ -74,6 +75,7 @@ private: | ||||
|  | ||||
|     World m_world = World(); | ||||
|     Renderer m_renderer = Renderer(); | ||||
|     Booster m_booster = Booster(); | ||||
|  | ||||
|     Texture m_textureCrosshair; | ||||
|     Texture m_textureFont; | ||||
| @@ -85,6 +87,8 @@ private: | ||||
|     Texture m_textureMultiText; | ||||
|     Texture m_textureTitle; | ||||
|  | ||||
|     TextureAtlas::TextureIndex texBoostHeal; | ||||
|  | ||||
|     Skybox m_skybox; | ||||
|     Audio m_audio = Audio(AUDIO_PATH "start.wav"); | ||||
|  | ||||
|   | ||||
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