Maintenant je comprend les singes au début de 2001 A Space Odyssey
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@@ -935,8 +935,10 @@ void Engine::DrawHud(float elapsedTime, BlockType bloc) {
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int timer = GetCountdown(elapsedTime);
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for (int i = 1; i < WORLD_SIZE_X; i++)
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{
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if (timer <= COUNTDOWN - m_timerReductionChunk * i)
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if (timer <= COUNTDOWN - m_timerReductionChunk * i) {
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m_world.RemoveChunk(m_nbReductionChunk * i);
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m_renderer.RemoveChunk(m_nbReductionChunk * i);
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}
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}
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if (m_keyK) {
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SystemNotification(m_messageNotification);
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@@ -1081,7 +1083,7 @@ void Engine::Render(float elapsedTime) {
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m_remotePlayer.Render(m_textureAtlas, m_shader01, elapsedTime);
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//m_remotePlayer.ApplyTransformation(all);
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if (m_mouseWU) bloc++;
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@@ -1138,15 +1140,15 @@ void Engine::Render(float elapsedTime) {
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}
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}
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//m_renderer.RenderWorld(&m_world, m_renderCount, m_player.GetPosition(), m_player.GetDirection(), all, m_shader01, m_textureAtlas);
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if (m_isSkybox) m_renderer.RenderWorld(&m_world, m_renderCount, m_player.GetPosition(), m_player.GetDirection(), all, m_shader01, m_textureAtlas);
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m_world.Update(m_bullets, m_player.GetPosition(), m_blockinfo);
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m_renderer.UpdateMesh(&m_world, m_player.GetPosition(), m_blockinfo);
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m_remotePlayer.Render(m_textureAtlas, m_shader01, elapsedTime);
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if (m_isSkybox) m_skybox.Render(skybox);
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DrawHud(elapsedTime, bloc);
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DisplayPovGun();
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if (m_isSkybox) DrawHud(elapsedTime, bloc);
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if (m_isSkybox) DisplayPovGun();
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ProcessNotificationQueue();
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if (m_damage)
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{
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