rétrécissement du monde
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@@ -28,6 +28,8 @@ public:
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Chunk* ChunkAt(float x, float y, float z) const;
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Chunk* ChunkAt(const Vector3f& pos) const;
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void RemoveChunk(int nbReduit);
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BlockType BlockAt(float x, float y, float z, BlockType defaultBlockType = BTYPE_AIR) const;
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BlockType BlockAt(const Vector3f& pos, BlockType defaultBlockType = BTYPE_AIR) const;
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