Jump and Shoot! 🎶

This commit is contained in:
MarcEricMartel
2023-12-07 12:32:36 -05:00
parent e9e2a56be6
commit 74b808f46b
4 changed files with 9 additions and 7 deletions

View File

@@ -1319,7 +1319,7 @@ void Engine::Render(float elapsedTime) {
m_audio.Create3DAudioObj(m_scream, AUDIO_PATH "scream.wav", m_player.GetPOV(), m_player.GetVelocity(), false, 1.f);
died = true;
}
if (m_player.GetPosition().y < -15.f || died) {
if (m_player.GetPosition().y < -21.f || died) {
died = false;
std::string user = m_player.m_username.append(" (Dead)");
m_player = Player(Vector3f(.5, CHUNK_SIZE_Y + 1.7f, .5), 0, 0);
@@ -1432,6 +1432,9 @@ void Engine::Render(float elapsedTime) {
}
RemotePlayer* rt = static_cast<RemotePlayer*>(m_players[out.id]);
rt->Feed(out);
if (rt->AmIDead()) {
m_audio.Create3DAudioObj(m_scream, AUDIO_PATH "scream.wav", m_player.GetPOV(), m_player.GetVelocity(), false, 1.f);
}
}
break;
case CHUNKMOD: