Corrections timer
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@@ -1551,8 +1551,9 @@ void Engine::Render(float elapsedTime) {
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m_countdown = m_time + COUNTDOWN;
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m_resetcountdown = false;
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}
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if (!m_stopcountdown)
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m_countdown -= (int)m_time;
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if (!m_stopcountdown) {
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m_countdown = COUNTDOWN - (int)m_time;
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}
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}
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DrawHud(elapsedTime, bloc);
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