Rollover Beethoven
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@@ -90,7 +90,7 @@ void Engine::Init() {
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RemotePlayer* rt = (RemotePlayer*)m_players[key];
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rt->SetPosition(Vector3f(555, 555, 555));
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}
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m_player.m_username = playname;
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seed = 9370707;//m_conn.getSeed();
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m_networkgame = true;
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}
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@@ -659,17 +659,17 @@ void Engine::PrintText(float x, float y, const std::string& t, float charSizeMul
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int Engine::GetFps(float elapsedTime) const { return 1 / elapsedTime; }
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int Engine::GetCountdown(float elapsedTime) {
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if (m_resetcountdown) {
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m_nbReductionChunk = 4;
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m_timerReductionChunk = 30;
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m_countdown = m_time + COUNTDOWN;
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m_resetcountdown = false;
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}
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if (m_countdown < m_time) {}
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//Stop();
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if (!m_stopcountdown)
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m_time += elapsedTime;
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return m_countdown - (int)m_time;
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//if (m_resetcountdown) {
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// m_nbReductionChunk = 4;
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// m_timerReductionChunk = 30;
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// m_countdown = m_time + COUNTDOWN;
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// m_resetcountdown = false;
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// }
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// if (m_countdown < m_time) {}
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// Stop();
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//if (!m_stopcountdown)
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// m_time += elapsedTime;
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return m_countdown;// -(int)m_time;
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}
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int Engine::GetOptionsChoice() {
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