EEEEEEEH BO DEREK, EH

This commit is contained in:
MarcEricMartel
2023-11-27 14:24:11 -05:00
parent b6d5975648
commit 702a65c5b0
3 changed files with 5 additions and 3 deletions

View File

@@ -1358,7 +1358,7 @@ void Engine::Render(float elapsedTime) {
for (auto& [key, player] : m_players) {
RemotePlayer* rt = static_cast<RemotePlayer*>(player);
std::cout << key << ": "; rt->GetPosition().Afficher();
//std::cout << key << ": "; rt->GetPosition().Afficher();
rt->Render(m_animeAtlas, m_shader01, all, elapsedTime);
m_otherplayerpos = player->GetPosition(); // Aller chercher GetPosition des deux façon, voir si ça chie.
}