Sloth loves Chunk!
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@@ -19,7 +19,8 @@
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="blockarray3d.h" />
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<ClInclude Include="array2d.h" />
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<ClInclude Include="array3d.h" />
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<ClInclude Include="blockinfo.h" />
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<ClInclude Include="chunk.h" />
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<ClInclude Include="define.h" />
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@@ -27,20 +28,25 @@
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<ClInclude Include="matrix4.h" />
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<ClInclude Include="openglcontext.h" />
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<ClInclude Include="player.h" />
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<ClInclude Include="shader.h" />
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<ClInclude Include="texture.h" />
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<ClInclude Include="tool.h" />
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<ClInclude Include="transformation.h" />
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<ClInclude Include="vector3.h" />
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<ClInclude Include="vertexbuffer.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="blockarray3d.cpp" />
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<ClCompile Include="blockinfo.cpp" />
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<ClCompile Include="chunk.cpp" />
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<ClCompile Include="engine.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="openglcontext.cpp" />
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<ClCompile Include="player.cpp" />
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<ClCompile Include="shader.cpp" />
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<ClCompile Include="texture.cpp" />
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<ClCompile Include="tool.cpp" />
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<ClCompile Include="transformation.cpp" />
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<ClCompile Include="vertexbuffer.cpp" />
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</ItemGroup>
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<ItemGroup>
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<Text Include="notes.txt" />
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@@ -97,8 +103,8 @@
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<IncludePath>external\devil178\include;external\sfml23\include;$(IncludePath)</IncludePath>
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<LibraryPath>external\devil178\lib;external\sfml23\lib;$(LibraryPath)</LibraryPath>
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<IncludePath>external\glew170\include;external\devil178\include;external\sfml23\include;$(IncludePath)</IncludePath>
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<LibraryPath>external\glew170\lib;external\devil178\lib;external\sfml23\lib;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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@@ -126,7 +132,7 @@
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>sfml-main-d.lib;sfml-system-d.lib;sfml-window-d.lib;sfml-graphics-d.lib;GlU32.Lib;OpenGL32.Lib;DevIL.lib;ILU.lib;ILUT.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>sfml-main-d.lib;sfml-system-d.lib;sfml-window-d.lib;sfml-graphics-d.lib;GlU32.Lib;OpenGL32.Lib;DevIL.lib;ILU.lib;ILUT.lib;glew32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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