diff --git a/SQCSim-srv/server.cpp b/SQCSim-srv/server.cpp index 8e4ad66..aec62cd 100644 --- a/SQCSim-srv/server.cpp +++ b/SQCSim-srv/server.cpp @@ -201,7 +201,7 @@ void Server::Run() { sync.ammo = 0; sync.timestamp = 0; sync.timer = m_game.countdown; - sendPack(conn->getSock(), &sync, &m_buf); + sendPackTo(m_sock_udp, &sync, &m_buf, conn->getAddr()); } while (!endgame) { diff --git a/SQCSim2021/engine.cpp b/SQCSim2021/engine.cpp index 7fd8f4f..6a565c3 100644 --- a/SQCSim2021/engine.cpp +++ b/SQCSim2021/engine.cpp @@ -1341,7 +1341,8 @@ void Engine::Render(float elapsedTime) { case OUTPUT: if (Deserialize(&out, pck, &bsize)) { if (!m_players.contains(out.id)) { - std::cout << "id be no good. "; + + std::cout << out.id << " is id no good." << std::endl; break; } RemotePlayer* rt = static_cast(m_players[out.id]);