Push reajustements apres merge 31
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@@ -322,18 +322,6 @@ void Engine::DrawOption()
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ShowCursor();
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}
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void Engine::Init() {
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glDisable(GL_BLEND);
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glEnable(GL_DEPTH_TEST);
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glMatrixMode(GL_PROJECTION);
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glPopMatrix();
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glMatrixMode(GL_MODELVIEW);
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glPopMatrix();
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ShowCursor();
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}
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void Engine::Init() {
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GLenum glewErr = glewInit();
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@@ -1323,10 +1311,6 @@ void Engine::Render(float elapsedTime) {
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{
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DrawOption();
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}
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else if (m_gamestate == GameState::PAUSE)
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{
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DrawPause();
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}
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else if (m_gamestate == GameState::QUIT)
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Stop();
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}
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