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@@ -28,7 +28,6 @@
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#define BASE_WIDTH 640
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#define BASE_HEIGHT 480
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#define TEXTURE_PATH "./media/textures/"
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#define SHADER_PATH "./media/shaders/"
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#define AUDIO_PATH "./media/audio/"
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@@ -101,13 +101,10 @@ private:
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Texture PauseBGTexture;
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Texture SplachScreenTexture;
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float m_scale;
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float m_time = 0;
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float m_time_SplashScreen = 0;
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float m_titleX = 0;
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float m_titleY = 0;
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float m_Width = 0;
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float m_Height = 0;
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int m_renderCount = 0;
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int m_countdown = COUNTDOWN;
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@@ -1 +0,0 @@
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#include "parameters.h"
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@@ -1,8 +0,0 @@
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#ifndef PARAMETERS_H
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#define PARAMETERS_H
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class Parameters {
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};
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#endif // PARAMETERS_H
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