push de remote player
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@@ -8,7 +8,7 @@
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class RemotePlayer : public Player {
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public:
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enum Anim { STILL, RUNNING, JUMPING, SHOOTING, JUMPSHOOT, DEAD };
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enum Anim { STILL = 1, RUNNING = 2, JUMPING = 4, SHOOTING = 8, POWERUP = 16, DEAD = 32 };
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RemotePlayer();
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@@ -16,7 +16,7 @@ public:
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void Feed(const netprot::Output out);
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private:
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netprot::Output current, next;
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netprot::Output current, previous;
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float m_aminacc;
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Anim m_animstate;
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uint64_t m_team_id;
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