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@@ -45,6 +45,7 @@ private:
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int GetFps(float elapsedTime) const;
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int GetCountdown(float elapsedTime);
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int GetOptionsChoice();
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void StartMultiplayerGame();
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bool LoadTexture(Texture& texture, const std::string& filename, bool useMipmaps = true, bool stopOnError = true);
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@@ -61,7 +62,7 @@ private:
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void DisplayInfo(float elapsedTime, BlockType bloc);
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void DisplaySplashScreen();
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void DisplayPauseMenu();
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void DisplayLobbyMenu();
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void DisplayMainMenu();
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void DrawButtonBackgrounds(float centerX, float centerY, int iterations);
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@@ -122,6 +123,7 @@ private:
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Texture m_texturePovGun;
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Texture m_textureSkybox;
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Texture m_textureLobbyMenu;
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Texture m_textureMainMenu;
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Texture m_textureOptionsMenu;
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Texture m_texturePauseMenu;
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