RemotePlayer

This commit is contained in:
MarcEricMartel
2023-10-27 14:37:53 -04:00
parent 8970bc33a1
commit 61629b3c8e
6 changed files with 30 additions and 11 deletions

View File

@@ -265,7 +265,6 @@ void Engine::Init() {
m_whoosh[x] = nullptr;
}
if (true) {
std::cout << "Jouer en ligne? [o/N] ";
std::cin >> ch;
std::cout << std::endl;
@@ -284,6 +283,11 @@ void Engine::Init() {
// setup jeu en reseau.
std::cout << "ID recu du serveur: " << std::to_string(m_conn.getId()) << "!" << std::endl;
std::cout << "Seed recu du serveur: " << std::to_string(m_conn.getSeed()) << "!" << std::endl;
m_player = Player(m_conn.getOrigin().position);
for (auto& [key, player] : m_conn.m_players)
m_players[key] = new RemotePlayer(player);
seed = m_conn.getSeed();
m_networkgame = true;
}
@@ -291,7 +295,6 @@ void Engine::Init() {
}
else std::cout << "Erreur de creation de socket." << std::endl;
}
}
m_world.SetSeed(seed);