fonctionnel

This commit is contained in:
Jonathan Trottier
2023-10-30 14:56:04 -04:00
parent 4df7cfbd5d
commit 602bb84428
4 changed files with 5 additions and 4 deletions

View File

@@ -1009,7 +1009,7 @@ void Engine::Render(float elapsedTime) {
for (int x = 0; x < MAX_BULLETS; ++x) { // Array de bullets en jeu.
if (m_bullets[x]) {
for (int b = 0; b < BULLET_UPDATES_PER_FRAME; ++b) {
if (m_bullets[x]->Update(&m_world, elapsedTime, BULLET_UPDATES_PER_FRAME)) {
if (m_bullets[x]->Update(&m_world, elapsedTime, BULLET_UPDATES_PER_FRAME, m_players)) {
m_bullets[x]->~Bullet();
if (m_whoosh[x])
m_whoosh[x]->drop();