Les vertices entre les Chunks ne sont plus dessinées!
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@@ -16,7 +16,7 @@ void Chunk::SetBlock(int x, int y, int z, BlockType type) {
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BlockType Chunk::GetBlock(int x, int y, int z) { return m_blocks.Get(x, y, z); }
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void Chunk::Update(BlockInfo* blockinfo[BTYPE_LAST]) {
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void Chunk::Update(BlockInfo* blockinfo[BTYPE_LAST], World* world) {
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float u, v, s;
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// Update mesh
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if (m_isDirty) {
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@@ -28,10 +28,12 @@ void Chunk::Update(BlockInfo* blockinfo[BTYPE_LAST]) {
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for (int y = 0; y < CHUNK_SIZE_Y; ++y) {
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if (count > USHRT_MAX)
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break;
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BlockType bt = GetBlock(x, y, z);
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if (bt != BTYPE_AIR) {
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blockinfo[bt]->GetTexture(u, v, s);
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AddBlockToMesh(vd, count, bt, x, y, z, u, v, s);
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AddBlockToMesh(vd, count, bt, x, y, z, u, v, s, world);
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}
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}
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}
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@@ -47,21 +49,9 @@ void Chunk::Update(BlockInfo* blockinfo[BTYPE_LAST]) {
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}
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void Chunk::AddBlockToMesh(VertexBuffer::VertexData* vd, int& count, BlockType bt,
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int x, int y, int z, float u, float v, float s) {
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if (x == CHUNK_SIZE_X - 1 || GetBlock(x + 1, y, z) == BTYPE_AIR) { // x
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vd[count++] = VertexBuffer::VertexData(x + 1.f, y, z, .9f, .9f, .9f, u, v);
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vd[count++] = VertexBuffer::VertexData(x + 1.f, y + 1.f, z, .9f, .9f, .9f, u, v + s);
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vd[count++] = VertexBuffer::VertexData(x + 1.f, y + 1.f, z + 1.f, .9f, .9f, .9f, u + s, v + s);
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vd[count++] = VertexBuffer::VertexData(x + 1.f, y, z + 1.f, .9f, .9f, .9f, u + s, v);
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}
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int x, int y, int z, float u, float v, float s, World* world) {
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if (x == 0 || GetBlock(x - 1, y, z) == BTYPE_AIR) { // -x
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vd[count++] = VertexBuffer::VertexData(x, y + 1.f, z + 1.f, .9f, .9f, .9f, u, v + s);
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vd[count++] = VertexBuffer::VertexData(x, y + 1.f, z, .9f, .9f, .9f, u + s, v + s);
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vd[count++] = VertexBuffer::VertexData(x, y, z, .9f, .9f, .9f, u + s, v);
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vd[count++] = VertexBuffer::VertexData(x, y, z + 1.f, .9f, .9f, .9f, u, v);
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}
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int cx = x + m_posX * CHUNK_SIZE_X, cy = z + m_posY * CHUNK_SIZE_Z;
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if (y == CHUNK_SIZE_Y - 1 || GetBlock(x, y + 1, z) == BTYPE_AIR) { // y
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vd[count++] = VertexBuffer::VertexData(x, y + 1.f, z, .8f, .8f, .8f, u, v);
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@@ -77,14 +67,28 @@ void Chunk::AddBlockToMesh(VertexBuffer::VertexData* vd, int& count, BlockType b
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vd[count++] = VertexBuffer::VertexData(x + 1.f, y, z + 1.f, .8f, .8f, .8f, u + s, v);
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}
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if (z == CHUNK_SIZE_Z - 1 || GetBlock(x, y, z + 1) == BTYPE_AIR) { // z
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if (cx == INT16_MAX - 1 || world->BlockAt(cx + 1, y, cy) == BTYPE_AIR) { // x
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vd[count++] = VertexBuffer::VertexData(x + 1.f, y, z, .9f, .9f, .9f, u, v);
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vd[count++] = VertexBuffer::VertexData(x + 1.f, y + 1.f, z, .9f, .9f, .9f, u, v + s);
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vd[count++] = VertexBuffer::VertexData(x + 1.f, y + 1.f, z + 1.f, .9f, .9f, .9f, u + s, v + s);
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vd[count++] = VertexBuffer::VertexData(x + 1.f, y, z + 1.f, .9f, .9f, .9f, u + s, v);
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}
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if (cx == 0 || world->BlockAt(cx - 1, y, cy) == BTYPE_AIR) { // -x
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vd[count++] = VertexBuffer::VertexData(x, y + 1.f, z + 1.f, .9f, .9f, .9f, u, v + s);
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vd[count++] = VertexBuffer::VertexData(x, y + 1.f, z, .9f, .9f, .9f, u + s, v + s);
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vd[count++] = VertexBuffer::VertexData(x, y, z, .9f, .9f, .9f, u + s, v);
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vd[count++] = VertexBuffer::VertexData(x, y, z + 1.f, .9f, .9f, .9f, u, v);
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}
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if (cy == INT16_MAX - 1 || world->BlockAt(cx, y, cy + 1) == BTYPE_AIR) { // z
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vd[count++] = VertexBuffer::VertexData(x, y, z + 1.f, 1.f, 1.f, 1.f, u, v);
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vd[count++] = VertexBuffer::VertexData(x + 1.f, y, z + 1.f, 1.f, 1.f, 1.f, u + s, v);
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vd[count++] = VertexBuffer::VertexData(x + 1.f, y + 1.f, z + 1.f, 1.f, 1.f, 1.f, u + s, v + s);
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vd[count++] = VertexBuffer::VertexData(x, y + 1.f, z + 1.f, 1.f, 1.f, 1.f, u, v + s);
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}
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if (z == 0 || GetBlock(x, y, z - 1) == BTYPE_AIR) { // -z
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if (cy == 0 || world->BlockAt(cx, y, cy - 1) == BTYPE_AIR) { // -z
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vd[count++] = VertexBuffer::VertexData(x, y + 1.f, z, 1.f, 1.f, 1.f, u, v + s);
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vd[count++] = VertexBuffer::VertexData(x + 1.f, y + 1.f, z, 1.f, 1.f, 1.f, u + s, v + s);
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vd[count++] = VertexBuffer::VertexData(x + 1.f, y, z, 1.f, 1.f, 1.f, u + s, v);
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