ajout texture
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@@ -5,6 +5,7 @@
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#include <cmath>
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#include "../SQCSim-common/array2d.h"
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#include "../SQCSim-common/blockinfo.h"
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#include "../SQCSim-common/boostinfo.h"
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#include "../SQCSim-common/bullet.h"
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#include "../SQCSim-common/chunk.h"
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#include "../SQCSim-common/world.h"
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@@ -61,6 +62,7 @@ private:
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Connector m_conn;
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Shader m_shader01;
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BlockInfo* m_blockinfo[BTYPE_LAST];
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BoostInfo* m_boostinfo[BTYPE_BOOST_LAST];
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TextureAtlas m_textureAtlas = TextureAtlas(BTYPE_LAST);
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World m_world = World();
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