PUSH - Ajout section ÉQUIPEMENT/ARME pour le HUD. +1 texture (gun01.png).
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		| @@ -4,7 +4,7 @@ | ||||
| Player::Player(const Vector3f& position, float rotX, float rotY) : m_position(position), m_rotX(rotX), m_rotY(rotY) { | ||||
| 	m_velocity = Vector3f(0, 0, 0); | ||||
| 	m_airborne = true; | ||||
| 	m_hp = 0.75f; | ||||
| 	m_hp = 0.75f; //TODO: Remettre <20> 1.0f | ||||
| 	m_username = "Zelda Bee-Bop"; | ||||
| } | ||||
|  | ||||
|   | ||||
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