Merge branch 'master' into SQC-18_Mecanique_de_combat
This commit is contained in:
@@ -76,6 +76,7 @@
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpp20</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@@ -90,6 +91,7 @@
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpp20</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@@ -104,6 +106,7 @@
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpp20</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@@ -118,7 +121,7 @@
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<LanguageStandard>stdcpp20</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
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||||
|
@@ -4,8 +4,10 @@
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||||
#include <iostream>
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#include <chrono>
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|
||||
#define SRV_PORT 1025
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#define CLI_PORT 1026
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#define SRV_PORT 10000
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#define CLI_PORT 10001
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||||
|
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#define BUFFER_LENGTH 150
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#define CHUNK_SIZE_X 4
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#define CHUNK_SIZE_Y 64
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@@ -29,6 +31,8 @@
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#define TEXTURE_SIZE 512
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#define MAX_BULLETS 512
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#define BULLET_TIME .1
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typedef uint8_t BlockType;
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enum BLOCK_TYPE { BTYPE_AIR, BTYPE_DIRT, BTYPE_GRASS, BTYPE_METAL, BTYPE_ICE, BTYPE_LAST };
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typedef uint64_t Timestamp;
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@@ -42,6 +46,11 @@ typedef uint64_t Timestamp;
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#include <cstdio>
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#include <ctime>
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#define flag_t u_long
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#define addrlen_t int
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#define ioctl ioctlsocket
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#define SOCK_NONBLOCK FIONBIO
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#define strcpy strcpy_s
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#define popen _popen
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#define pclose _pclose
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@@ -51,10 +60,13 @@ typedef uint64_t Timestamp;
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#include <time.h>
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#include <stdio.h>
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#include <sys/socket.h>
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#include <sys/ioctl.h>
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <cstring>
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|
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#define flag_t unsigned int
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#define addrlen_t unsigned int
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#define SOCKET int
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||||
#define INVALID_SOCKET -1
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#define closesocket close
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|
@@ -1,29 +1,29 @@
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#include "netprotocol.h"
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void netprot::Serialize(Input* in, char* buf[], uint32_t* buflen) {
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*buf[0] = netprot::PACKET_TYPE::INPUT;
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*buf[0] = (char)netprot::PACKET_TYPE::INPUT;
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uint64_t time = in->timestamp;
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uint8_t time8[sizeof(uint64_t)] = {(time >> 56) & 0xFF,
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(time >> 48) & 0xFF,
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(time >> 40) & 0xFF,
|
||||
(time >> 32) & 0xFF,
|
||||
(time >> 24) & 0xFF,
|
||||
(time >> 16) & 0xFF,
|
||||
(time >> 8 ) & 0xFF,
|
||||
time & 0xFF};
|
||||
uint8_t time8[sizeof(uint64_t)] = {(uint8_t)((time >> 56) & 0xFF),
|
||||
(uint8_t)((time >> 48) & 0xFF),
|
||||
(uint8_t)((time >> 40) & 0xFF),
|
||||
(uint8_t)((time >> 32) & 0xFF),
|
||||
(uint8_t)((time >> 24) & 0xFF),
|
||||
(uint8_t)((time >> 16) & 0xFF),
|
||||
(uint8_t)((time >> 8 ) & 0xFF),
|
||||
(uint8_t)(time & 0xFF)};
|
||||
|
||||
memcpy(*buf + 1, time8, sizeof(uint64_t));
|
||||
|
||||
uint64_t sid = in->sid;
|
||||
uint8_t sid8[sizeof(uint64_t)] = {(sid >> 56) & 0xFF,
|
||||
(sid >> 48) & 0xFF,
|
||||
(sid >> 40) & 0xFF,
|
||||
(sid >> 32) & 0xFF,
|
||||
(sid >> 24) & 0xFF,
|
||||
(sid >> 16) & 0xFF,
|
||||
(sid >> 8 ) & 0xFF,
|
||||
sid & 0xFF};
|
||||
uint8_t sid8[sizeof(uint64_t)] = {(uint8_t)((sid >> 56) & 0xFF),
|
||||
(uint8_t)((sid >> 48) & 0xFF),
|
||||
(uint8_t)((sid >> 40) & 0xFF),
|
||||
(uint8_t)((sid >> 32) & 0xFF),
|
||||
(uint8_t)((sid >> 24) & 0xFF),
|
||||
(uint8_t)((sid >> 16) & 0xFF),
|
||||
(uint8_t)((sid >> 8 ) & 0xFF),
|
||||
(uint8_t)( sid & 0xFF)};
|
||||
|
||||
memcpy(*buf + sizeof(uint64_t) + 1, sid8, sizeof(uint64_t));
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||||
|
||||
@@ -37,54 +37,140 @@ void netprot::Serialize(Input* in, char* buf[], uint32_t* buflen) {
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||||
keys.shoot & 0b00000100 |
|
||||
keys.block & 0b00000010 ;
|
||||
|
||||
memcpy(*buf + sizeof(uint64_t) + 2, &keys8, sizeof(uint8_t));
|
||||
memcpy(*buf + sizeof(uint64_t) * 2 + 1, &keys8, sizeof(uint8_t));
|
||||
|
||||
uint32_t vec[3];
|
||||
memcpy(vec, &in->direction, sizeof(Vector3f)); // Pour d<>naturer les floats.
|
||||
memcpy(vec, &in->direction, sizeof(Vector3f)); // Pour d<>naturer les floats.
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||||
|
||||
uint8_t vec8[3 * sizeof(uint32_t)] = {
|
||||
(vec[0] >> 24) & 0xFF,
|
||||
(vec[0] >> 16) & 0xFF,
|
||||
(vec[0] >> 8) & 0xFF,
|
||||
vec[0] & 0xFF,
|
||||
(vec[1] >> 24) & 0xFF,
|
||||
(vec[1] >> 16) & 0xFF,
|
||||
(vec[1] >> 8) & 0xFF,
|
||||
vec[1] & 0xFF,
|
||||
(vec[2] >> 24) & 0xFF,
|
||||
(vec[2] >> 16) & 0xFF,
|
||||
(vec[2] >> 8) & 0xFF,
|
||||
vec[2] & 0xFF};
|
||||
(uint8_t)((vec[0] >> 24) & 0xFF),
|
||||
(uint8_t)((vec[0] >> 16) & 0xFF),
|
||||
(uint8_t)((vec[0] >> 8) & 0xFF),
|
||||
(uint8_t)(vec[0] & 0xFF),
|
||||
(uint8_t)((vec[1] >> 24) & 0xFF),
|
||||
(uint8_t)((vec[1] >> 16) & 0xFF),
|
||||
(uint8_t)((vec[1] >> 8) & 0xFF),
|
||||
(uint8_t)(vec[1] & 0xFF),
|
||||
(uint8_t)((vec[2] >> 24) & 0xFF),
|
||||
(uint8_t)((vec[2] >> 16) & 0xFF),
|
||||
(uint8_t)((vec[2] >> 8) & 0xFF),
|
||||
(uint8_t)(vec[2] & 0xFF)};
|
||||
|
||||
memcpy(*buf + sizeof(uint64_t) + 3, vec8, sizeof(uint32_t) * 3);
|
||||
memcpy(*buf + sizeof(uint64_t) * 2 + 2, vec8, sizeof(uint32_t) * 3);
|
||||
|
||||
*buflen = sizeof(uint64_t) + 3 + sizeof(uint32_t) * 3;
|
||||
*buflen = sizeof(uint64_t) * 2 + 2 + sizeof(uint32_t) * 3;
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||||
}
|
||||
|
||||
void netprot::Serialize(Output* out, char* buf[], uint32_t* buflen) {
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||||
*buf[0] = (char)netprot::PACKET_TYPE::OUTPUT;
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||||
|
||||
uint64_t time = out->timestamp;
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||||
uint8_t time8[sizeof(uint64_t)] = { (uint8_t)((time >> 56) & 0xFF),
|
||||
(uint8_t)((time >> 48) & 0xFF),
|
||||
(uint8_t)((time >> 40) & 0xFF),
|
||||
(uint8_t)((time >> 32) & 0xFF),
|
||||
(uint8_t)((time >> 24) & 0xFF),
|
||||
(uint8_t)((time >> 16) & 0xFF),
|
||||
(uint8_t)((time >> 8) & 0xFF),
|
||||
(uint8_t)(time & 0xFF) };
|
||||
|
||||
memcpy(*buf + 1, time8, sizeof(uint64_t));
|
||||
|
||||
uint64_t sid = out->id;
|
||||
uint8_t sid8[sizeof(uint64_t)] = { (uint8_t)((sid >> 56) & 0xFF),
|
||||
(uint8_t)((sid >> 48) & 0xFF),
|
||||
(uint8_t)((sid >> 40) & 0xFF),
|
||||
(uint8_t)((sid >> 32) & 0xFF),
|
||||
(uint8_t)((sid >> 24) & 0xFF),
|
||||
(uint8_t)((sid >> 16) & 0xFF),
|
||||
(uint8_t)((sid >> 8) & 0xFF),
|
||||
(uint8_t)(sid & 0xFF) };
|
||||
|
||||
memcpy(*buf + sizeof(uint64_t) + 1, sid8, sizeof(uint64_t));
|
||||
|
||||
// TODO: Finir ca.
|
||||
}
|
||||
|
||||
void netprot::Serialize(Sync* sync, char* buf[], uint32_t* buflen) {
|
||||
*buf[0] = (char)netprot::PACKET_TYPE::SYNC;
|
||||
uint64_t time = sync->timestamp;
|
||||
uint8_t stamp8[sizeof(uint64_t)] = { (uint8_t)((time >> 56) & 0xFF),
|
||||
(uint8_t)((time >> 48) & 0xFF),
|
||||
(uint8_t)((time >> 40) & 0xFF),
|
||||
(uint8_t)((time >> 32) & 0xFF),
|
||||
(uint8_t)((time >> 24) & 0xFF),
|
||||
(uint8_t)((time >> 16) & 0xFF),
|
||||
(uint8_t)((time >> 8) & 0xFF),
|
||||
(uint8_t)(time & 0xFF) };
|
||||
|
||||
memcpy(*buf + 1, stamp8, sizeof(uint64_t));
|
||||
|
||||
uint64_t sid = sync->sid;
|
||||
uint8_t sid8[sizeof(uint64_t)] = { (uint8_t)((sid >> 56) & 0xFF),
|
||||
(uint8_t)((sid >> 48) & 0xFF),
|
||||
(uint8_t)((sid >> 40) & 0xFF),
|
||||
(uint8_t)((sid >> 32) & 0xFF),
|
||||
(uint8_t)((sid >> 24) & 0xFF),
|
||||
(uint8_t)((sid >> 16) & 0xFF),
|
||||
(uint8_t)((sid >> 8) & 0xFF),
|
||||
(uint8_t)(sid & 0xFF) };
|
||||
|
||||
memcpy(*buf + sizeof(uint64_t) + 1, sid8, sizeof(uint64_t));
|
||||
|
||||
uint32_t timer = sync->timer;
|
||||
uint8_t time8[sizeof(uint32_t)] = {(uint8_t)((timer >> 24) & 0xFF),
|
||||
(uint8_t)((timer >> 16) & 0xFF),
|
||||
(uint8_t)((timer >> 8) & 0xFF),
|
||||
(uint8_t)(timer & 0xFF) };
|
||||
|
||||
memcpy(*buf + sizeof(uint64_t) * 2 + 1, time8, sizeof(uint32_t));
|
||||
|
||||
uint16_t ammo = sync->ammo;
|
||||
uint8_t ammo8[sizeof(uint16_t)] = { (uint8_t)((ammo >> 8) & 0xFF),
|
||||
(uint8_t)(ammo & 0xFF) };
|
||||
|
||||
memcpy(*buf + sizeof(uint64_t) * 2 + sizeof(uint32_t) + 1, ammo8, sizeof(uint16_t));
|
||||
|
||||
memcpy(*buf + sizeof(uint64_t) * 2 + sizeof(uint32_t) + sizeof(uint16_t) + 1, &sync->hp, sizeof(uint8_t));
|
||||
|
||||
uint32_t vec[3];
|
||||
memcpy(vec, &sync->position, sizeof(Vector3f)); // Pour d<>naturer les floats.
|
||||
|
||||
uint8_t vec8[3 * sizeof(uint32_t)] = {
|
||||
(uint8_t)((vec[0] >> 24) & 0xFF),
|
||||
(uint8_t)((vec[0] >> 16) & 0xFF),
|
||||
(uint8_t)((vec[0] >> 8) & 0xFF),
|
||||
(uint8_t)(vec[0] & 0xFF),
|
||||
(uint8_t)((vec[1] >> 24) & 0xFF),
|
||||
(uint8_t)((vec[1] >> 16) & 0xFF),
|
||||
(uint8_t)((vec[1] >> 8) & 0xFF),
|
||||
(uint8_t)(vec[1] & 0xFF),
|
||||
(uint8_t)((vec[2] >> 24) & 0xFF),
|
||||
(uint8_t)((vec[2] >> 16) & 0xFF),
|
||||
(uint8_t)((vec[2] >> 8) & 0xFF),
|
||||
(uint8_t)(vec[2] & 0xFF) };
|
||||
|
||||
memcpy(*buf + sizeof(uint64_t) * 2 + sizeof(uint32_t) + sizeof(uint16_t) + 2, vec8, sizeof(uint32_t) * 3);
|
||||
|
||||
*buflen = sizeof(uint64_t) * 2 + sizeof(uint32_t) * 4 + sizeof(uint16_t) + 2;
|
||||
}
|
||||
|
||||
void netprot::Serialize(TeamInfo* tinfo, char* buf[], uint32_t* buflen) {
|
||||
*buf[0] = netprot::PACKET_TYPE::TEAMINF;
|
||||
*buf[0] = (char)netprot::PACKET_TYPE::TEAMINF;
|
||||
|
||||
size_t namesize = std::strlen(tinfo->name) + 1;
|
||||
|
||||
memcpy(*buf + 1, &tinfo->name, namesize);
|
||||
uint64_t tid = tinfo->id;
|
||||
uint8_t tid8[sizeof(uint64_t)] = {
|
||||
(tid >> 56) & 0xFF,
|
||||
(tid >> 48) & 0xFF,
|
||||
(tid >> 40) & 0xFF,
|
||||
(tid >> 32) & 0xFF,
|
||||
(tid >> 24) & 0xFF,
|
||||
(tid >> 16) & 0xFF,
|
||||
(tid >> 8) & 0xFF,
|
||||
tid & 0xFF
|
||||
(uint8_t)((tid >> 56) & 0xFF),
|
||||
(uint8_t)((tid >> 48) & 0xFF),
|
||||
(uint8_t)((tid >> 40) & 0xFF),
|
||||
(uint8_t)((tid >> 32) & 0xFF),
|
||||
(uint8_t)((tid >> 24) & 0xFF),
|
||||
(uint8_t)((tid >> 16) & 0xFF),
|
||||
(uint8_t)((tid >> 8) & 0xFF),
|
||||
(uint8_t)(tid & 0xFF)
|
||||
};
|
||||
|
||||
memcpy(*buf + namesize + 2, tid8, sizeof(uint64_t));
|
||||
@@ -93,35 +179,35 @@ void netprot::Serialize(TeamInfo* tinfo, char* buf[], uint32_t* buflen) {
|
||||
}
|
||||
|
||||
void netprot::Serialize(LoginInfo* linfo, char* buf[], uint32_t* buflen) {
|
||||
*buf[0] = netprot::PACKET_TYPE::LOGINF;
|
||||
*buf[0] = (char)netprot::PACKET_TYPE::LOGINF;
|
||||
|
||||
size_t namesize = std::strlen(linfo->name) + 1;
|
||||
|
||||
memcpy(*buf + 1, &linfo->name, namesize);
|
||||
uint64_t sid = linfo->sid;
|
||||
uint8_t sid8[sizeof(uint64_t)] = {
|
||||
(sid >> 56) & 0xFF,
|
||||
(sid >> 48) & 0xFF,
|
||||
(sid >> 40) & 0xFF,
|
||||
(sid >> 32) & 0xFF,
|
||||
(sid >> 24) & 0xFF,
|
||||
(sid >> 16) & 0xFF,
|
||||
(sid >> 8) & 0xFF,
|
||||
sid & 0xFF
|
||||
(uint8_t)((sid >> 56) & 0xFF),
|
||||
(uint8_t)((sid >> 48) & 0xFF),
|
||||
(uint8_t)((sid >> 40) & 0xFF),
|
||||
(uint8_t)((sid >> 32) & 0xFF),
|
||||
(uint8_t)((sid >> 24) & 0xFF),
|
||||
(uint8_t)((sid >> 16) & 0xFF),
|
||||
(uint8_t)((sid >> 8) & 0xFF),
|
||||
(uint8_t)(sid & 0xFF)
|
||||
};
|
||||
|
||||
memcpy(*buf + namesize + 2, sid8, sizeof(uint64_t));
|
||||
|
||||
uint64_t tid = linfo->tid;
|
||||
uint8_t tid8[sizeof(uint64_t)] = {
|
||||
(tid >> 56) & 0xFF,
|
||||
(tid >> 48) & 0xFF,
|
||||
(tid >> 40) & 0xFF,
|
||||
(tid >> 32) & 0xFF,
|
||||
(tid >> 24) & 0xFF,
|
||||
(tid >> 16) & 0xFF,
|
||||
(tid >> 8) & 0xFF,
|
||||
tid & 0xFF
|
||||
(uint8_t)((tid >> 56) & 0xFF),
|
||||
(uint8_t)((tid >> 48) & 0xFF),
|
||||
(uint8_t)((tid >> 40) & 0xFF),
|
||||
(uint8_t)((tid >> 32) & 0xFF),
|
||||
(uint8_t)((tid >> 24) & 0xFF),
|
||||
(uint8_t)((tid >> 16) & 0xFF),
|
||||
(uint8_t)((tid >> 8) & 0xFF),
|
||||
(uint8_t)(tid & 0xFF)
|
||||
};
|
||||
|
||||
memcpy(*buf + namesize + 2 + sizeof(uint64_t), tid8, sizeof(uint64_t));
|
||||
@@ -130,35 +216,35 @@ void netprot::Serialize(LoginInfo* linfo, char* buf[], uint32_t* buflen) {
|
||||
}
|
||||
|
||||
void netprot::Serialize(PlayerInfo* pinfo, char* buf[], uint32_t* buflen) {
|
||||
*buf[0] = netprot::PACKET_TYPE::PLAYINF;
|
||||
*buf[0] = (char)netprot::PACKET_TYPE::PLAYINF;
|
||||
|
||||
size_t namesize = std::strlen(pinfo->name) + 1;
|
||||
|
||||
memcpy(*buf + 1, &pinfo->name, namesize);
|
||||
uint64_t id = pinfo->id;
|
||||
uint8_t id8[sizeof(uint64_t)] = {
|
||||
(id >> 56) & 0xFF,
|
||||
(id >> 48) & 0xFF,
|
||||
(id >> 40) & 0xFF,
|
||||
(id >> 32) & 0xFF,
|
||||
(id >> 24) & 0xFF,
|
||||
(id >> 16) & 0xFF,
|
||||
(id >> 8) & 0xFF,
|
||||
id & 0xFF
|
||||
(uint8_t)((id >> 56) & 0xFF),
|
||||
(uint8_t)((id >> 48) & 0xFF),
|
||||
(uint8_t)((id >> 40) & 0xFF),
|
||||
(uint8_t)((id >> 32) & 0xFF),
|
||||
(uint8_t)((id >> 24) & 0xFF),
|
||||
(uint8_t)((id >> 16) & 0xFF),
|
||||
(uint8_t)((id >> 8) & 0xFF),
|
||||
(uint8_t)(id & 0xFF)
|
||||
};
|
||||
|
||||
memcpy(*buf + namesize + 2, id8, sizeof(uint64_t));
|
||||
|
||||
uint64_t tid = pinfo->tid;
|
||||
uint8_t tid8[sizeof(uint64_t)] = {
|
||||
(tid >> 56) & 0xFF,
|
||||
(tid >> 48) & 0xFF,
|
||||
(tid >> 40) & 0xFF,
|
||||
(tid >> 32) & 0xFF,
|
||||
(tid >> 24) & 0xFF,
|
||||
(tid >> 16) & 0xFF,
|
||||
(tid >> 8) & 0xFF,
|
||||
tid & 0xFF
|
||||
(uint8_t)((tid >> 56) & 0xFF),
|
||||
(uint8_t)((tid >> 48) & 0xFF),
|
||||
(uint8_t)((tid >> 40) & 0xFF),
|
||||
(uint8_t)((tid >> 32) & 0xFF),
|
||||
(uint8_t)((tid >> 24) & 0xFF),
|
||||
(uint8_t)((tid >> 16) & 0xFF),
|
||||
(uint8_t)((tid >> 8) & 0xFF),
|
||||
(uint8_t)(tid & 0xFF)
|
||||
};
|
||||
|
||||
memcpy(*buf + namesize + 2 + sizeof(uint64_t), tid8, sizeof(uint64_t));
|
||||
@@ -167,46 +253,46 @@ void netprot::Serialize(PlayerInfo* pinfo, char* buf[], uint32_t* buflen) {
|
||||
}
|
||||
|
||||
void netprot::Serialize(GameInfo* ginfo, char* buf[], uint32_t* buflen) {
|
||||
*buf[0] = netprot::PACKET_TYPE::GAMEINFO;
|
||||
*buf[0] = (char)netprot::PACKET_TYPE::GAMEINFO;
|
||||
|
||||
uint64_t game = ginfo->seed;
|
||||
uint8_t seed8[sizeof(uint64_t)] = {
|
||||
(game >> 56) & 0xFF,
|
||||
(game >> 48) & 0xFF,
|
||||
(game >> 40) & 0xFF,
|
||||
(game >> 32) & 0xFF,
|
||||
(game >> 24) & 0xFF,
|
||||
(game >> 16) & 0xFF,
|
||||
(game >> 8) & 0xFF,
|
||||
game & 0xFF
|
||||
(uint8_t)((game >> 56) & 0xFF),
|
||||
(uint8_t)((game >> 48) & 0xFF),
|
||||
(uint8_t)((game >> 40) & 0xFF),
|
||||
(uint8_t)((game >> 32) & 0xFF),
|
||||
(uint8_t)((game >> 24) & 0xFF),
|
||||
(uint8_t)((game >> 16) & 0xFF),
|
||||
(uint8_t)((game >> 8) & 0xFF),
|
||||
(uint8_t)(game & 0xFF)
|
||||
};
|
||||
|
||||
memcpy(*buf + 1, seed8, sizeof(uint64_t));
|
||||
|
||||
game = ginfo->countdown;
|
||||
uint8_t count8[sizeof(uint64_t)] = {
|
||||
(game >> 56) & 0xFF,
|
||||
(game >> 48) & 0xFF,
|
||||
(game >> 40) & 0xFF,
|
||||
(game >> 32) & 0xFF,
|
||||
(game >> 24) & 0xFF,
|
||||
(game >> 16) & 0xFF,
|
||||
(game >> 8) & 0xFF,
|
||||
game & 0xFF
|
||||
(uint8_t)((game >> 56) & 0xFF),
|
||||
(uint8_t)((game >> 48) & 0xFF),
|
||||
(uint8_t)((game >> 40) & 0xFF),
|
||||
(uint8_t)((game >> 32) & 0xFF),
|
||||
(uint8_t)((game >> 24) & 0xFF),
|
||||
(uint8_t)((game >> 16) & 0xFF),
|
||||
(uint8_t)((game >> 8) & 0xFF),
|
||||
(uint8_t)(game & 0xFF)
|
||||
};
|
||||
|
||||
memcpy(*buf + sizeof(uint64_t) + 1, count8, sizeof(uint64_t));
|
||||
|
||||
game = ginfo->countdown;
|
||||
uint8_t gtype8[sizeof(uint64_t)] = {
|
||||
(game >> 56) & 0xFF,
|
||||
(game >> 48) & 0xFF,
|
||||
(game >> 40) & 0xFF,
|
||||
(game >> 32) & 0xFF,
|
||||
(game >> 24) & 0xFF,
|
||||
(game >> 16) & 0xFF,
|
||||
(game >> 8) & 0xFF,
|
||||
game & 0xFF
|
||||
(uint8_t)((game >> 56) & 0xFF),
|
||||
(uint8_t)((game >> 48) & 0xFF),
|
||||
(uint8_t)((game >> 40) & 0xFF),
|
||||
(uint8_t)((game >> 32) & 0xFF),
|
||||
(uint8_t)((game >> 24) & 0xFF),
|
||||
(uint8_t)((game >> 16) & 0xFF),
|
||||
(uint8_t)((game >> 8) & 0xFF),
|
||||
(uint8_t)(game & 0xFF)
|
||||
};
|
||||
|
||||
memcpy(*buf + sizeof(uint64_t) + 1, gtype8, sizeof(uint64_t));
|
||||
@@ -215,46 +301,46 @@ void netprot::Serialize(GameInfo* ginfo, char* buf[], uint32_t* buflen) {
|
||||
}
|
||||
|
||||
void netprot::Serialize(Chat* chat, char* buf[], uint32_t* buflen) {
|
||||
*buf[0] = netprot::PACKET_TYPE::CHAT;
|
||||
*buf[0] = (char)netprot::PACKET_TYPE::CHAT;
|
||||
|
||||
uint64_t src = chat->src_id;
|
||||
uint8_t src8[sizeof(uint64_t)] = {
|
||||
(src >> 56) & 0xFF,
|
||||
(src >> 48) & 0xFF,
|
||||
(src >> 40) & 0xFF,
|
||||
(src >> 32) & 0xFF,
|
||||
(src >> 24) & 0xFF,
|
||||
(src >> 16) & 0xFF,
|
||||
(src >> 8) & 0xFF,
|
||||
src & 0xFF
|
||||
(uint8_t)((src >> 56) & 0xFF),
|
||||
(uint8_t)((src >> 48) & 0xFF),
|
||||
(uint8_t)((src >> 40) & 0xFF),
|
||||
(uint8_t)((src >> 32) & 0xFF),
|
||||
(uint8_t)((src >> 24) & 0xFF),
|
||||
(uint8_t)((src >> 16) & 0xFF),
|
||||
(uint8_t)((src >> 8) & 0xFF),
|
||||
(uint8_t)(src & 0xFF)
|
||||
};
|
||||
|
||||
memcpy(*buf + 1, src8, sizeof(uint64_t));
|
||||
|
||||
uint64_t dst = chat->dest_id;
|
||||
uint8_t dst8[sizeof(uint64_t)] = {
|
||||
(dst >> 56) & 0xFF,
|
||||
(dst >> 48) & 0xFF,
|
||||
(dst >> 40) & 0xFF,
|
||||
(dst >> 32) & 0xFF,
|
||||
(dst >> 24) & 0xFF,
|
||||
(dst >> 16) & 0xFF,
|
||||
(dst >> 8) & 0xFF,
|
||||
dst & 0xFF
|
||||
(uint8_t)((dst >> 56) & 0xFF),
|
||||
(uint8_t)((dst >> 48) & 0xFF),
|
||||
(uint8_t)((dst >> 40) & 0xFF),
|
||||
(uint8_t)((dst >> 32) & 0xFF),
|
||||
(uint8_t)((dst >> 24) & 0xFF),
|
||||
(uint8_t)((dst >> 16) & 0xFF),
|
||||
(uint8_t)((dst >> 8) & 0xFF),
|
||||
(uint8_t)(dst & 0xFF)
|
||||
};
|
||||
|
||||
memcpy(*buf + 1 + sizeof(uint64_t), dst8, sizeof(uint64_t));
|
||||
|
||||
uint64_t dstteam = chat->dest_id;
|
||||
uint8_t dstt8[sizeof(uint64_t)] = {
|
||||
(dstteam >> 56) & 0xFF,
|
||||
(dstteam >> 48) & 0xFF,
|
||||
(dstteam >> 40) & 0xFF,
|
||||
(dstteam >> 32) & 0xFF,
|
||||
(dstteam >> 24) & 0xFF,
|
||||
(dstteam >> 16) & 0xFF,
|
||||
(dstteam >> 8) & 0xFF,
|
||||
dstteam & 0xFF
|
||||
(uint8_t)((dstteam >> 56) & 0xFF),
|
||||
(uint8_t)((dstteam >> 48) & 0xFF),
|
||||
(uint8_t)((dstteam >> 40) & 0xFF),
|
||||
(uint8_t)((dstteam >> 32) & 0xFF),
|
||||
(uint8_t)((dstteam >> 24) & 0xFF),
|
||||
(uint8_t)((dstteam >> 16) & 0xFF),
|
||||
(uint8_t)((dstteam >> 8) & 0xFF),
|
||||
(uint8_t)(dstteam & 0xFF)
|
||||
};
|
||||
|
||||
memcpy(*buf + 1 + sizeof(uint64_t) * 2, dstt8, sizeof(uint64_t));
|
||||
@@ -267,7 +353,7 @@ void netprot::Serialize(Chat* chat, char* buf[], uint32_t* buflen) {
|
||||
}
|
||||
|
||||
void netprot::Serialize(ErrorLog* errlog, char* buf[], uint32_t* buflen) {
|
||||
*buf[0] = netprot::PACKET_TYPE::ERRLOG;
|
||||
*buf[0] = (char)netprot::PACKET_TYPE::ERRLOG;
|
||||
|
||||
size_t messize = std::strlen(errlog->mess) + 1;
|
||||
|
||||
@@ -281,7 +367,61 @@ void netprot::Serialize(ErrorLog* errlog, char* buf[], uint32_t* buflen) {
|
||||
|
||||
|
||||
bool netprot::Deserialize(Input* in, char* buf, const uint32_t buflen) {
|
||||
return false;
|
||||
if (buflen <= sizeof(Input))
|
||||
return false;
|
||||
|
||||
uint8_t diff[sizeof(uint64_t)] = { 0,0,0,0,0,0,0,0 };
|
||||
memcpy(diff, &buf[1], sizeof(uint64_t));
|
||||
in->timestamp =
|
||||
(uint64_t)diff[0] << 56 |
|
||||
(uint64_t)diff[1] << 48 |
|
||||
(uint64_t)diff[2] << 40 |
|
||||
(uint64_t)diff[3] << 32 |
|
||||
(uint64_t)diff[4] << 24 |
|
||||
(uint64_t)diff[5] << 16 |
|
||||
(uint64_t)diff[6] << 8 |
|
||||
(uint64_t)diff[7];
|
||||
|
||||
memcpy(diff, &buf[1 + sizeof(uint64_t)], sizeof(uint64_t));
|
||||
in->sid =
|
||||
(uint64_t)diff[0] << 56 |
|
||||
(uint64_t)diff[1] << 48 |
|
||||
(uint64_t)diff[2] << 40 |
|
||||
(uint64_t)diff[3] << 32 |
|
||||
(uint64_t)diff[4] << 24 |
|
||||
(uint64_t)diff[5] << 16 |
|
||||
(uint64_t)diff[6] << 8 |
|
||||
(uint64_t)diff[7];
|
||||
|
||||
uint8_t keys = 0;
|
||||
memcpy(&keys, &buf[1 + sizeof(uint64_t) * 2], sizeof(uint8_t));
|
||||
in->keys.forward = keys & 0b10000000;
|
||||
in->keys.backward = keys & 0b01000000;
|
||||
in->keys.left = keys & 0b00100000;
|
||||
in->keys.right = keys & 0b00010000;
|
||||
in->keys.jump = keys & 0b00001000;
|
||||
in->keys.shoot = keys & 0b00000100;
|
||||
in->keys.block = keys & 0b00000010;
|
||||
|
||||
uint8_t subvec[3 * sizeof(uint32_t)] = { 0,0,0,0,0,0,0,0,0,0,0,0 };
|
||||
memcpy(subvec, &buf[2 + sizeof(uint64_t) * 2], sizeof(uint8_t) * 12);
|
||||
uint32_t vec[3] = {
|
||||
(uint32_t)subvec[0] << 24 |
|
||||
(uint32_t)subvec[1] << 16 |
|
||||
(uint32_t)subvec[2] << 8 |
|
||||
(uint32_t)subvec[3],
|
||||
(uint32_t)subvec[4] << 24 |
|
||||
(uint32_t)subvec[5] << 16 |
|
||||
(uint32_t)subvec[6] << 8 |
|
||||
(uint32_t)subvec[7],
|
||||
(uint32_t)subvec[8] << 24 |
|
||||
(uint32_t)subvec[9] << 16 |
|
||||
(uint32_t)subvec[10] << 8 |
|
||||
(uint32_t)subvec[11]};
|
||||
|
||||
memcpy(&in->direction, vec, sizeof(uint32_t) * 3);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool netprot::Deserialize(Output* out, char* buf, const uint32_t buflen) {
|
||||
@@ -289,7 +429,65 @@ bool netprot::Deserialize(Output* out, char* buf, const uint32_t buflen) {
|
||||
}
|
||||
|
||||
bool netprot::Deserialize(Sync* sync, char* buf, const uint32_t buflen) {
|
||||
return false;
|
||||
if (buflen <= sizeof(Sync))
|
||||
return false;
|
||||
|
||||
uint8_t diff[sizeof(uint64_t)] = { 0,0,0,0,0,0,0,0 };
|
||||
memcpy(diff, &buf[1], sizeof(uint64_t));
|
||||
sync->timestamp =
|
||||
(uint64_t)diff[0] << 56 |
|
||||
(uint64_t)diff[1] << 48 |
|
||||
(uint64_t)diff[2] << 40 |
|
||||
(uint64_t)diff[3] << 32 |
|
||||
(uint64_t)diff[4] << 24 |
|
||||
(uint64_t)diff[5] << 16 |
|
||||
(uint64_t)diff[6] << 8 |
|
||||
(uint64_t)diff[7];
|
||||
|
||||
memcpy(diff, &buf[1 + sizeof(uint64_t)], sizeof(uint64_t));
|
||||
sync->sid =
|
||||
(uint64_t)diff[0] << 56 |
|
||||
(uint64_t)diff[1] << 48 |
|
||||
(uint64_t)diff[2] << 40 |
|
||||
(uint64_t)diff[3] << 32 |
|
||||
(uint64_t)diff[4] << 24 |
|
||||
(uint64_t)diff[5] << 16 |
|
||||
(uint64_t)diff[6] << 8 |
|
||||
(uint64_t)diff[7];
|
||||
|
||||
memcpy(diff, &buf[1 + sizeof(uint64_t) * 2], sizeof(uint32_t));
|
||||
sync->timer =
|
||||
(uint32_t)diff[0] << 24 |
|
||||
(uint32_t)diff[1] << 16 |
|
||||
(uint32_t)diff[2] << 8 |
|
||||
(uint32_t)diff[3];
|
||||
|
||||
memcpy(diff, &buf[1 + sizeof(uint64_t) * 2 + sizeof(uint32_t)], sizeof(uint16_t));
|
||||
sync->ammo =
|
||||
(uint16_t)diff[0] << 8 |
|
||||
(uint16_t)diff[1];
|
||||
|
||||
memcpy(&sync->hp, &buf[1 + sizeof(uint64_t) * 2 + sizeof(uint32_t) + sizeof(uint16_t)], sizeof(uint8_t));
|
||||
|
||||
uint8_t subvec[3 * sizeof(uint32_t)] = { 0,0,0,0,0,0,0,0,0,0,0,0 };
|
||||
memcpy(subvec, &buf[2 + sizeof(uint64_t) * 2 + sizeof(uint32_t) + sizeof(uint16_t)], sizeof(uint8_t) * 12);
|
||||
uint32_t vec[3] = {
|
||||
(uint32_t)subvec[0] << 24 |
|
||||
(uint32_t)subvec[1] << 16 |
|
||||
(uint32_t)subvec[2] << 8 |
|
||||
(uint32_t)subvec[3],
|
||||
(uint32_t)subvec[4] << 24 |
|
||||
(uint32_t)subvec[5] << 16 |
|
||||
(uint32_t)subvec[6] << 8 |
|
||||
(uint32_t)subvec[7],
|
||||
(uint32_t)subvec[8] << 24 |
|
||||
(uint32_t)subvec[9] << 16 |
|
||||
(uint32_t)subvec[10] << 8 |
|
||||
(uint32_t)subvec[11] };
|
||||
|
||||
memcpy(&sync->position, vec, sizeof(uint32_t) * 3);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool netprot::Deserialize(TeamInfo* tinfo, char* buf, const uint32_t buflen) {
|
||||
@@ -497,10 +695,246 @@ bool netprot::Deserialize(ErrorLog* errlog, char* buf, const uint32_t buflen) {
|
||||
return true;
|
||||
}
|
||||
|
||||
netprot::PacketType netprot::getType(char* buf, const uint32_t buflen) {
|
||||
netprot::PACKET_TYPE netprot::getType(char* buf, const uint32_t buflen) {
|
||||
if (buflen < 1 ||
|
||||
buf[0] >= netprot::PACKET_TYPE::LAST_PACK ||
|
||||
buf[0] <= netprot::PACKET_TYPE::ERR)
|
||||
buf[0] >= (char)netprot::PACKET_TYPE::LAST_PACK ||
|
||||
buf[0] <= (char)netprot::PACKET_TYPE::ERR)
|
||||
return netprot::PACKET_TYPE::ERR;
|
||||
return buf[0];
|
||||
return (netprot::PACKET_TYPE)buf[0];
|
||||
}
|
||||
|
||||
netprot::Packet netprot::getPack(char* buf, uint32_t buflen) {
|
||||
Packet pck = { nullptr, PACKET_TYPE::ERR };
|
||||
Input* in = nullptr;
|
||||
Output* out = nullptr;
|
||||
Sync* sync = nullptr;
|
||||
Chat* chat = nullptr;
|
||||
GameInfo* ginfo = nullptr;
|
||||
ErrorLog* errlog = nullptr;
|
||||
LoginInfo* loginf = nullptr;
|
||||
|
||||
switch (getType(buf, buflen)) {
|
||||
case PACKET_TYPE::INPUT:
|
||||
in = new Input();
|
||||
if (netprot::Deserialize(in, buf, buflen)) {
|
||||
pck.type = PACKET_TYPE::INPUT;
|
||||
pck.ptr = (void*)in;
|
||||
}
|
||||
break;
|
||||
case PACKET_TYPE::OUTPUT:
|
||||
out = new Output();
|
||||
if (netprot::Deserialize(out, buf, buflen)) {
|
||||
pck.type = PACKET_TYPE::OUTPUT;
|
||||
pck.ptr = (void*)out;
|
||||
}
|
||||
break;
|
||||
case PACKET_TYPE::SYNC:
|
||||
sync = new Sync();
|
||||
if (netprot::Deserialize(sync, buf, buflen)) {
|
||||
pck.type = PACKET_TYPE::SYNC;
|
||||
pck.ptr = (void*)sync;
|
||||
}
|
||||
break;
|
||||
case PACKET_TYPE::CHAT:
|
||||
chat = new Chat();
|
||||
if (netprot::Deserialize(chat, buf, buflen)) {
|
||||
pck.type = PACKET_TYPE::CHAT;
|
||||
pck.ptr = (void*)chat;
|
||||
}
|
||||
break;
|
||||
case PACKET_TYPE::GAMEINFO:
|
||||
ginfo = new GameInfo();
|
||||
if (netprot::Deserialize(ginfo, buf, buflen)) {
|
||||
pck.type = PACKET_TYPE::GAMEINFO;
|
||||
pck.ptr = (void*)ginfo;
|
||||
}
|
||||
break;
|
||||
case PACKET_TYPE::ERRLOG:
|
||||
errlog = new ErrorLog();
|
||||
if (netprot::Deserialize(errlog, buf, buflen)) {
|
||||
pck.type = PACKET_TYPE::ERRLOG;
|
||||
pck.ptr = (void*)errlog;
|
||||
}
|
||||
break;
|
||||
case PACKET_TYPE::LOGINF:
|
||||
loginf = new LoginInfo();
|
||||
if (netprot::Deserialize(loginf, buf, buflen)) {
|
||||
pck.type = PACKET_TYPE::LOGINF;
|
||||
pck.ptr = (void*)loginf;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return pck;
|
||||
}
|
||||
|
||||
netprot::Packet netprot::getPack(netprot::Buffer* buf) {
|
||||
return netprot::getPack(buf->ptr, buf->len);
|
||||
}
|
||||
|
||||
bool netprot::emptyPack(netprot::Packet pck) {
|
||||
switch (pck.type) {
|
||||
case PACKET_TYPE::INPUT:
|
||||
delete (Input*)pck.ptr;
|
||||
return true;
|
||||
case PACKET_TYPE::OUTPUT:
|
||||
delete (Output*)pck.ptr;
|
||||
return true;
|
||||
case PACKET_TYPE::SYNC:
|
||||
delete (Sync*)pck.ptr;
|
||||
return true;
|
||||
case PACKET_TYPE::CHAT:
|
||||
delete (Chat*)pck.ptr;
|
||||
return true;
|
||||
case PACKET_TYPE::GAMEINFO:
|
||||
delete (GameInfo*)pck.ptr;
|
||||
return true;
|
||||
case PACKET_TYPE::ERRLOG:
|
||||
delete (ErrorLog*)pck.ptr;
|
||||
return true;
|
||||
case PACKET_TYPE::LOGINF:
|
||||
delete (LoginInfo*)pck.ptr;
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
netprot::Packet netprot::makePack(void* ptr, PACKET_TYPE type) {
|
||||
Packet pck;
|
||||
pck.ptr = ptr;
|
||||
pck.type = type;
|
||||
return pck;
|
||||
}
|
||||
|
||||
std::vector<netprot::Packet> netprot::recvPacks(SOCKET sock, Buffer* buf) {
|
||||
std::vector<Packet> lsPck;
|
||||
int len = 0, end = 0;
|
||||
bool pck_received = false;
|
||||
char* cursor = nullptr;
|
||||
|
||||
while (true) {
|
||||
while (!pck_received) {
|
||||
int bytes = recv(sock, &buf->ptr[len], buf->len - len, 0);
|
||||
if (bytes < 0) // si recv() retourne -1; ça veut dire qu'il y a plus rien a lire.
|
||||
return lsPck;
|
||||
len += bytes;
|
||||
// TODO: Voir si on trouve un footer (5 '\0' d'affilee).
|
||||
// Si oui, mettre l'index du debut du footer dans
|
||||
// la variable "end" et mettre pck_received a true.
|
||||
}
|
||||
|
||||
cursor = &buf->ptr[end];
|
||||
|
||||
lsPck.push_back(getPack(buf));
|
||||
|
||||
while (*cursor == '\0') {
|
||||
cursor++;
|
||||
end++;
|
||||
}
|
||||
|
||||
if (cursor) { // mettre le début du prochain paquet au début du buffer.
|
||||
memcpy(buf->ptr, cursor, buf->len - end); // et voir s'il y a en un autre
|
||||
len = 0;
|
||||
pck_received = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <>
|
||||
void netprot::sendPack<netprot::Packet>(SOCKET sock, Packet* pack, char** buf, uint32_t* buflen) {
|
||||
switch (pack->type) {
|
||||
case PACKET_TYPE::INPUT:
|
||||
sendPack<Input>(sock, (Input*)pack->ptr, buf, buflen);
|
||||
return;
|
||||
case PACKET_TYPE::OUTPUT:
|
||||
sendPack<Output>(sock, (Output*)pack->ptr, buf, buflen);
|
||||
return;
|
||||
case PACKET_TYPE::SYNC:
|
||||
sendPack<Sync>(sock, (Sync*)pack->ptr, buf, buflen);
|
||||
return;
|
||||
case PACKET_TYPE::TEAMINF:
|
||||
sendPack<TeamInfo>(sock, (TeamInfo*)pack->ptr, buf, buflen);
|
||||
return;
|
||||
case PACKET_TYPE::PLAYINF:
|
||||
sendPack<PlayerInfo>(sock, (PlayerInfo*)pack->ptr, buf, buflen);
|
||||
return;
|
||||
case PACKET_TYPE::LOGINF:
|
||||
sendPack<LoginInfo>(sock, (LoginInfo*)pack->ptr, buf, buflen);
|
||||
return;
|
||||
case PACKET_TYPE::CHUNKMOD:
|
||||
//sendPack<ChunkMod>(sock, (ChunkMod*)pack->ptr, buf, buflen);
|
||||
case PACKET_TYPE::PLAYERMOD:
|
||||
//sendPack<PlayerMod>(sock, (PlayerMod*)pack->ptr, buf, buflen);
|
||||
return;
|
||||
case PACKET_TYPE::PICKUPMOD:
|
||||
//sendPack<PickupMod>(sock, (PickupMod*)pack->ptr, buf, buflen);
|
||||
return;
|
||||
case PACKET_TYPE::GAMEINFO:
|
||||
sendPack<GameInfo>(sock, (GameInfo*)pack->ptr, buf, buflen);
|
||||
return;
|
||||
case PACKET_TYPE::ENDINFO:
|
||||
//sendPack<EndInfo>(sock, (EndInfo*)pack->ptr, buf, buflen);
|
||||
return;
|
||||
case PACKET_TYPE::CHAT:
|
||||
sendPack<Chat>(sock, (Chat*)pack->ptr, buf, buflen);
|
||||
return;
|
||||
case PACKET_TYPE::ERRLOG:
|
||||
sendPack<ErrorLog>(sock, (ErrorLog*)pack->ptr, buf, buflen);
|
||||
return;
|
||||
case PACKET_TYPE::LAST_PACK: [[fallthrough]];
|
||||
case PACKET_TYPE::ERR: [[fallthrough]];
|
||||
default:
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
template <>
|
||||
void netprot::sendPackTo<netprot::Packet>(SOCKET sock, Packet* pack, char** buf, uint32_t* buflen, sockaddr_in* sockad) {
|
||||
switch (pack->type) {
|
||||
case PACKET_TYPE::INPUT:
|
||||
sendPackTo<Input>(sock, (Input*)pack->ptr, buf, buflen, sockad);
|
||||
return;
|
||||
case PACKET_TYPE::OUTPUT:
|
||||
sendPackTo<Output>(sock, (Output*)pack->ptr, buf, buflen, sockad);
|
||||
return;
|
||||
case PACKET_TYPE::SYNC:
|
||||
sendPackTo<Sync>(sock, (Sync*)pack->ptr, buf, buflen, sockad);
|
||||
return;
|
||||
case PACKET_TYPE::TEAMINF:
|
||||
sendPackTo<TeamInfo>(sock, (TeamInfo*)pack->ptr, buf, buflen, sockad);
|
||||
return;
|
||||
case PACKET_TYPE::PLAYINF:
|
||||
sendPackTo<PlayerInfo>(sock, (PlayerInfo*)pack->ptr, buf, buflen, sockad);
|
||||
return;
|
||||
case PACKET_TYPE::LOGINF:
|
||||
sendPackTo<LoginInfo>(sock, (LoginInfo*)pack->ptr, buf, buflen, sockad);
|
||||
return;
|
||||
case PACKET_TYPE::CHUNKMOD:
|
||||
//sendPackTo<ChunkMod>(sock, (ChunkMod*)pack->ptr, buf, buflen, sockad);
|
||||
return;
|
||||
case PACKET_TYPE::PLAYERMOD:
|
||||
//sendPackTo<PlayerMod>(sock, (PlayerMod*)pack->ptr, buf, buflen, sockad);
|
||||
return;
|
||||
case PACKET_TYPE::PICKUPMOD:
|
||||
//sendPackTo<PickupMod>(sock, (PickupMod*)pack->ptr, buf, buflen, sockad);
|
||||
return;
|
||||
case PACKET_TYPE::GAMEINFO:
|
||||
sendPackTo<GameInfo>(sock, (GameInfo*)pack->ptr, buf, buflen, sockad);
|
||||
return;
|
||||
case PACKET_TYPE::ENDINFO:
|
||||
//sendPackTo<EndInfo>(sock, (EndInfo*)pack->ptr, buf, buflen, sockad);
|
||||
return;
|
||||
case PACKET_TYPE::CHAT:
|
||||
sendPackTo<Chat>(sock, (Chat*)pack->ptr, buf, buflen, sockad);
|
||||
return;
|
||||
case PACKET_TYPE::ERRLOG:
|
||||
sendPackTo<ErrorLog>(sock, (ErrorLog*)pack->ptr, buf, buflen, sockad);
|
||||
return;
|
||||
case PACKET_TYPE::LAST_PACK: [[fallthrough]];
|
||||
case PACKET_TYPE::ERR: [[fallthrough]];
|
||||
default:
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@@ -1,23 +1,35 @@
|
||||
#ifndef NETPROTOCOL_H__
|
||||
#define NETPROTOCOL_H__
|
||||
|
||||
#include "define.h"
|
||||
#include <string>
|
||||
#include "define.h"
|
||||
#include "vector3.h"
|
||||
|
||||
/* Protocole Particulier de Partie <EFBFBD> Plusieurs Personnes (PPPPP) */
|
||||
/* Protocole Particulier de Partie a Plusieurs Personnes (PPPPP) */
|
||||
|
||||
// Packet: packet[0] = PacketType, packet[1..n-1] = {packet}
|
||||
|
||||
namespace netprot {
|
||||
typedef uint8_t PacketType;
|
||||
enum PACKET_TYPE {
|
||||
enum class PACKET_TYPE: uint8_t {
|
||||
ERR, INPUT, OUTPUT, SYNC,
|
||||
TEAMINF, SELFINF, PLAYINF, LOGINF,
|
||||
CHUNKMOD, PLAYERMOD, PICKUPMOD,
|
||||
GAMEINFO, ENDINFO , CHAT, ERRLOG,
|
||||
LAST_PACK
|
||||
};
|
||||
|
||||
struct Buffer { // Pour pouvoir rendre l'utilisation des buffers plus clean.
|
||||
char* ptr = new char[BUFFER_LENGTH];
|
||||
uint32_t len = BUFFER_LENGTH;
|
||||
|
||||
~Buffer() { delete[] ptr; }
|
||||
void rstLen() { len = BUFFER_LENGTH; }
|
||||
};
|
||||
|
||||
struct Packet { // Pour pouvoir recevoir les paquets du recv() sans avoir à les aiguiller dans la même thread.
|
||||
void* ptr = nullptr; // Notez que le pointeur doit être supprimé séparément lorsqu'il n'est plus utile.
|
||||
PACKET_TYPE type = PACKET_TYPE::ERR;
|
||||
};
|
||||
|
||||
struct Keys {
|
||||
bool forward,
|
||||
@@ -33,7 +45,11 @@ namespace netprot {
|
||||
bool jumping,
|
||||
shooting,
|
||||
hit,
|
||||
powerup;
|
||||
powerup,
|
||||
dead,
|
||||
still,
|
||||
jumpshot,
|
||||
running;
|
||||
};
|
||||
|
||||
struct Input { // cli -> srv UDP ~frame
|
||||
@@ -58,29 +74,39 @@ namespace netprot {
|
||||
uint16_t ammo = 0;
|
||||
uint8_t hp = 0;
|
||||
Vector3f position;
|
||||
Sync() {}
|
||||
Sync(Sync* sync) : timestamp(sync->timestamp), sid(sync->sid), timer(sync->timer), ammo(sync->ammo), hp(sync->hp), position(sync->position) {}
|
||||
};
|
||||
|
||||
struct TeamInfo { // cli <-> srv TCP once
|
||||
char name[32];
|
||||
uint64_t id = 0;
|
||||
TeamInfo() {}
|
||||
TeamInfo(TeamInfo* tem) : id(tem->id) { strcpy(tem->name, name); }
|
||||
};
|
||||
|
||||
struct LoginInfo { // cli <-> srv TCP once
|
||||
char name[32];
|
||||
uint64_t sid = 0,
|
||||
tid = 0;
|
||||
LoginInfo() {}
|
||||
LoginInfo(LoginInfo* ply): sid(ply->sid), tid(ply->tid) { strcpy(ply->name, name); }
|
||||
};
|
||||
|
||||
struct PlayerInfo { // cli <-> srv TCP once
|
||||
char name[32];
|
||||
uint64_t id = 0,
|
||||
tid = 0;
|
||||
PlayerInfo() {}
|
||||
PlayerInfo(PlayerInfo* log) : id(log->id), tid(log->tid) { strcpy(log->name, name); }
|
||||
};
|
||||
|
||||
struct GameInfo { // cli <-> srv TCP event (before game start)/ once
|
||||
uint64_t seed;
|
||||
uint32_t countdown;
|
||||
uint8_t gameType; // TOOD: enum.
|
||||
uint8_t gameType; // TODD: enum.
|
||||
GameInfo() {}
|
||||
GameInfo(GameInfo* gam) : seed(gam->seed), countdown(gam->countdown), gameType(gam->gameType) {}
|
||||
};
|
||||
|
||||
struct Chat { // cli <-> srv TCP event
|
||||
@@ -88,11 +114,15 @@ namespace netprot {
|
||||
dest_id = 0,
|
||||
dest_team_id = 0;
|
||||
char mess[140]; // Good 'nough for twitr, good 'nough for me.
|
||||
Chat() {}
|
||||
Chat(Chat* cha) : src_id(cha->src_id), dest_id(cha->dest_id), dest_team_id(cha->dest_team_id) { strcpy(cha->mess, mess); }
|
||||
};
|
||||
|
||||
struct ErrorLog { // srv -> cli TCP event
|
||||
char mess[140];
|
||||
bool is_fatal;
|
||||
ErrorLog() {};
|
||||
ErrorLog(ErrorLog* err) : is_fatal(err->is_fatal) { strcpy(err->mess, mess); }
|
||||
};
|
||||
|
||||
void Serialize(Input* in, char* buf[], uint32_t* buflen); // cli
|
||||
@@ -115,6 +145,61 @@ namespace netprot {
|
||||
bool Deserialize(Chat* chat, char* buf, const uint32_t buflen); // srv/cli
|
||||
bool Deserialize(ErrorLog* errlog, char* buf, const uint32_t buflen); // srv
|
||||
|
||||
PacketType getType(char* buf, uint32_t buflen); // srv/cli
|
||||
}
|
||||
PACKET_TYPE getType(char* buf, uint32_t buflen);
|
||||
|
||||
Packet getPack(char* buf, uint32_t buflen);
|
||||
Packet getPack(Buffer* buf);
|
||||
|
||||
bool emptyPack(Packet pck);
|
||||
|
||||
Packet makePack(void* ptr, PACKET_TYPE type); // Pour pouvoir faire une liste de stock a supprimer sans avoir a en faire une pour chaque type.
|
||||
|
||||
template <class T> void sendPack(SOCKET sock, T* pack, char** buf, uint32_t* buflen);
|
||||
template <class T> void sendPackTo(SOCKET sock, T* pack, char** buf, uint32_t* buflen, sockaddr_in* sockad);
|
||||
|
||||
template <class T> void sendPack(SOCKET sock, T* pack, Buffer* buf);
|
||||
template <class T> void sendPackTo(SOCKET sock, T* pack, Buffer* buf, sockaddr_in* sockad);
|
||||
|
||||
std::vector<Packet> recvPacks(SOCKET sock, Buffer* buf);
|
||||
|
||||
template <class T>
|
||||
void sendPack(SOCKET sock, T* pack, char** buf, uint32_t* buflen) {
|
||||
netprot::Serialize(pack, buf, buflen);
|
||||
memset(&buf[*buflen], '\0', sizeof(uint64_t) + sizeof(uint8_t));
|
||||
buflen += (sizeof(uint64_t) + sizeof(uint8_t));
|
||||
send(sock, *buf, *buflen, 0);
|
||||
*buflen = BUFFER_LENGTH;
|
||||
}
|
||||
|
||||
template <class T>
|
||||
void sendPackTo(SOCKET sock, T* pack, char** buf, uint32_t* buflen, sockaddr_in* sockad) {
|
||||
sockaddr_in addr = *sockad;
|
||||
netprot::Serialize(pack, buf, buflen);
|
||||
memset(&buf[*buflen], '\0', sizeof(uint64_t) + sizeof(uint8_t));
|
||||
buflen += (sizeof(uint64_t) + sizeof(uint8_t));
|
||||
sendto(sock, *buf, *buflen, 0, (sockaddr*)&addr, sizeof(addr));
|
||||
*buflen = BUFFER_LENGTH;
|
||||
}
|
||||
|
||||
template <class T>
|
||||
void sendPack(SOCKET sock, T* pack, Buffer* buf) {
|
||||
netprot::Serialize(pack, &buf->ptr, &buf->len);
|
||||
memset(&buf->ptr[buf->len], '\0', sizeof(uint64_t) + sizeof(uint8_t));
|
||||
buf->len += sizeof(uint64_t) + sizeof(uint8_t);
|
||||
send(sock, buf->ptr, buf->len, 0);
|
||||
buf->rstLen();
|
||||
}
|
||||
|
||||
template <class T>
|
||||
void sendPackTo(SOCKET sock, T* pack, Buffer* buf, sockaddr_in* sockad) {
|
||||
sockaddr_in addr = *sockad;
|
||||
netprot::Serialize(pack, &buf->ptr, &buf->len);
|
||||
memset(&buf->ptr[buf->len], '\0', sizeof(uint64_t) + sizeof(uint8_t));
|
||||
buf->len += sizeof(uint64_t) + sizeof(uint8_t);
|
||||
sendto(sock, buf->ptr, buf->len, 0, (sockaddr*)&addr, sizeof(addr));
|
||||
buf->rstLen();
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
#endif
|
||||
|
@@ -4,10 +4,12 @@
|
||||
Player::Player(const Vector3f& position, float rotX, float rotY) : m_position(position), m_rotX(rotX), m_rotY(rotY) {
|
||||
m_velocity = Vector3f(0, 0, 0);
|
||||
m_airborne = true;
|
||||
m_hp = 1.0f; //TODO: Remettre <20> 1.0f
|
||||
m_hp = 1.0f; //TODO: Remettre <20> 1.0f
|
||||
m_username = "Zelda Bee-Bop56";
|
||||
}
|
||||
|
||||
Player::~Player() {}
|
||||
|
||||
void Player::TurnLeftRight(float value) {
|
||||
m_rotY += value;
|
||||
if (m_rotY > 360) m_rotY = 0;
|
||||
@@ -165,7 +167,7 @@ Player::Sound Player::ApplyPhysics(Vector3f input, World* world, float elapsedTi
|
||||
|
||||
m_position += m_velocity;
|
||||
|
||||
static float bobbingtime = 0; // Gestion de la cam<61>ra
|
||||
static float bobbingtime = 0; // Gestion de la cam<61>ra
|
||||
static bool leftright = false;
|
||||
static bool isStep = false;
|
||||
if (bobbingtime <= 360.f)
|
||||
@@ -226,4 +228,9 @@ void Player::InflictDamage(float hitPoints)
|
||||
}
|
||||
|
||||
|
||||
|
||||
uint64_t Player::getId() const { return id; }
|
||||
|
||||
Vector3f Player::InterpolatePosition(const Vector3f& vec1, const Vector3f& vec2, const Timestamp& tim1, const Timestamp& tim2, const Timestamp& now) {
|
||||
return Vector3f();
|
||||
}
|
||||
|
@@ -12,6 +12,8 @@ public:
|
||||
enum Sound { NOSOUND, STEP, FALL };
|
||||
|
||||
Player(const Vector3f& position, float rotX = 0, float rotY = 0);
|
||||
~Player();
|
||||
|
||||
void TurnLeftRight(float value);
|
||||
void TurnTopBottom(float value);
|
||||
Vector3f GetInput(bool front, bool back, bool left, bool right, bool jump, bool dash, float elapsedTime);
|
||||
@@ -30,11 +32,15 @@ public:
|
||||
void InflictDamage(float hitPoints);
|
||||
|
||||
private:
|
||||
uint64_t getId() const;
|
||||
|
||||
protected:
|
||||
Vector3f m_position;
|
||||
Vector3f m_velocity;
|
||||
Vector3f m_direction;
|
||||
|
||||
std::string m_username;
|
||||
uint64_t id = 0;
|
||||
|
||||
float m_rotX = 0;
|
||||
float m_rotY = 0;
|
||||
@@ -43,6 +49,9 @@ private:
|
||||
float m_hp;
|
||||
|
||||
bool m_airborne;
|
||||
|
||||
Vector3f InterpolatePosition(const Vector3f& vec1, const Vector3f& vec2, const Timestamp& tim1, const Timestamp& tim2, const Timestamp& now);
|
||||
|
||||
};
|
||||
#endif //_PLAYER_H__
|
||||
|
||||
|
@@ -6,6 +6,12 @@ World::~World() {}
|
||||
|
||||
Array2d<Chunk*>& World::GetChunks() { return m_chunks; }
|
||||
|
||||
void World::BuildWorld() {
|
||||
for (int x = 0; x < WORLD_SIZE_X; ++x)
|
||||
for (int y = 0; y < WORLD_SIZE_Y; ++y)
|
||||
m_chunks.Set(x, y, new Chunk(x + m_center[0], y + m_center[1], m_seed));
|
||||
}
|
||||
|
||||
void World::SetSeed(uint64_t seed) {
|
||||
m_seed = seed;
|
||||
}
|
||||
|
@@ -21,6 +21,7 @@ public:
|
||||
~World();
|
||||
|
||||
Array2d<Chunk*>& GetChunks();
|
||||
void BuildWorld();
|
||||
|
||||
void SetSeed(uint64_t seed);
|
||||
|
||||
@@ -45,7 +46,7 @@ private:
|
||||
|
||||
unsigned int m_center[2] = { UINT16_MAX / 2 - WORLD_SIZE_X, UINT16_MAX / 2 - WORLD_SIZE_Y };
|
||||
|
||||
void UpdateChunk(int& updates, unsigned int chx, unsigned int chy, BlockInfo* blockinfo[BTYPE_LAST]);
|
||||
//void UpdateChunk(int& updates, unsigned int chx, unsigned int chy, BlockInfo* blockinfo[BTYPE_LAST]);
|
||||
void UpdateWorld(const Vector3f& player, BlockInfo* blockinfo[BTYPE_LAST]);
|
||||
void TransposeWorld(Vector3f& player, Bullet* bullets[MAX_BULLETS]);
|
||||
|
||||
|
Reference in New Issue
Block a user